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58fbfeae24
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fix collision masks and layers for blue and red turtles and goomba
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2022-11-21 02:36:45 -03:00 |
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b6a8e5f161
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remove notifier from energy
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2022-11-21 02:20:42 -03:00 |
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63e4527fce
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refactor bolt and energy
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2022-11-21 02:20:18 -03:00 |
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b6a5a1f829
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rename eventBus to event
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2022-11-21 02:15:26 -03:00 |
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bb6550851a
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create red turtle behavior logic
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2022-11-21 02:15:09 -03:00 |
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9adf496504
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make the enabled invisible
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2022-11-21 02:14:52 -03:00 |
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7cbebb09f3
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make coin bounce higher when hit
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2022-11-21 02:14:28 -03:00 |
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d969732256
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remove and ignore tiled session files
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2022-11-21 01:52:09 -03:00 |
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d902a35bcd
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implement blue turtle logic
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2022-11-21 01:49:31 -03:00 |
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3dfc4dd04d
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only respawn the enemy if it is off screen and the camera is not looking at its spawn point
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2022-11-21 01:43:45 -03:00 |
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160f86f35a
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add camera script to player camer
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2022-11-21 01:43:15 -03:00 |
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96a64077bf
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create camera script to report it's current viewport via the event bus
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2022-11-21 01:42:57 -03:00 |
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6ffb2a58d0
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create goomba behavior
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2022-11-21 00:42:55 -03:00 |
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a567b0c3a3
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save gravity to object to reduce stack usage
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2022-11-21 00:42:25 -03:00 |
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30b31d55e0
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change the z index of the blocks
this is to show them in front of the tilemap
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2022-11-20 23:50:43 -03:00 |
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4f668f94d9
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make player able to hit block from below
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2022-11-20 17:10:09 -03:00 |
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6fc89f832c
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implement block logic
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2022-11-20 17:09:43 -03:00 |
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51ee11b6ce
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add bolts to the debug overlay
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2022-11-20 17:09:21 -03:00 |
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bd673c7872
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add public bolt and energy properties to game
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2022-11-20 17:08:32 -03:00 |
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d517be7b43
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give bolts a value and a callable function
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2022-11-20 17:06:31 -03:00 |
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19ad48328a
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put bold into the collectible layer
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2022-11-20 16:20:29 -03:00 |
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b0bc1eba32
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add debug overlay to the main scene
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2022-11-20 01:47:05 -03:00 |
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c37b11005f
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add player mechanics
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2022-11-20 01:46:49 -03:00 |
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5e54f1c329
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add debug event
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2022-11-20 01:46:14 -03:00 |
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f5a7b48f52
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add some debugging overlays
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2022-11-20 01:46:03 -03:00 |
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4f32ed03c3
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update various project settings
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2022-11-19 23:23:07 -03:00 |
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07ed39411e
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move all the test game objects to a new scene
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2022-11-19 23:22:41 -03:00 |
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5be99c3920
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change the centering of the blocks
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2022-11-19 23:21:24 -03:00 |
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8625181b1a
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add bolt and checkpoint logic to the main game logic
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2022-11-19 23:21:06 -03:00 |
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1be2ce548a
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change the fire powerup's centering
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2022-11-19 23:20:19 -03:00 |
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1a0ee71b64
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change the inivicibility powerup's centering
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2022-11-19 23:20:05 -03:00 |
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88fbc40fa9
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change grey turtle's center and collision
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2022-11-19 23:19:34 -03:00 |
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770dff36ee
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make goomba stompable
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2022-11-19 23:08:24 -03:00 |
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2a9f4fe500
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add logic for checkpoints
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2022-11-19 23:07:56 -03:00 |
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70a2292f10
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add logic for bolts
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2022-11-19 23:07:33 -03:00 |
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c188688bcf
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optimize energy scene and code
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2022-11-19 23:06:17 -03:00 |
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9e11c80f4f
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start first world
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2022-11-19 23:05:23 -03:00 |
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453a76c3c4
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add world assets
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2022-11-19 23:04:51 -03:00 |
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1591008f89
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add sounds and music
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2022-11-19 23:03:49 -03:00 |
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4c1b5b083d
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add tiled importer addon for level design
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2022-11-19 23:03:02 -03:00 |
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e4ba3f9907
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optimize gear and energy
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2022-11-14 08:31:16 -03:00 |
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7f10c06a0a
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don't autoplay the animations and reset to frame 0
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2022-11-10 00:20:26 -03:00 |
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c2d1da5746
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add energy code
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2022-11-10 00:17:42 -03:00 |
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65149fcb42
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start player control code
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2022-11-10 00:11:21 -03:00 |
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d5a6585999
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add some signals to the event bus
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2022-11-10 00:10:05 -03:00 |
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b63cd81c2f
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remove unused using
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2022-11-10 00:06:08 -03:00 |
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d0c685a2b2
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add Game autoload scene
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2022-11-10 00:05:28 -03:00 |
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3f9c21c5b4
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initial commit
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2022-11-09 20:21:26 -03:00 |
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