don't autoplay the animations and reset to frame 0

This commit is contained in:
Chris Cromer 2022-11-10 00:20:26 -03:00
parent c2d1da5746
commit 7f10c06a0a
Signed by: cromer
GPG Key ID: FA91071797BEEEC2
9 changed files with 1 additions and 14 deletions

View File

@ -52,7 +52,6 @@ extents = Vector2( 5, 10.5 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 7 )
animation = "deactivated"
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false

View File

@ -42,8 +42,6 @@ extents = Vector2( 5, 5 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 7 )
animation = "spin"
frame = 4
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false

View File

@ -25,13 +25,12 @@ animations = [ {
[sub_resource type="RectangleShape2D" id=5]
extents = Vector2( 6.5, 7 )
[node name="Goomba" type="KinematicBody2D"]
[node name="Goomba" type="KinematicBody2D" groups=["Enemy"]]
collision_layer = 4
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 4 )
animation = "walk"
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false

View File

@ -26,8 +26,6 @@ extents = Vector2( 6, 13 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 3 )
animation = "chomp"
frame = 1
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false

View File

@ -30,8 +30,6 @@ extents = Vector2( 9.5, 9.5 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 4 )
animation = "walk"
frame = 2
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false

View File

@ -44,8 +44,6 @@ collision_layer = 4
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 4 )
animation = "walk"
frame = 1
playing = true
[node name="NormalCollision" type="CollisionShape2D" parent="."]
visible = false

View File

@ -64,7 +64,6 @@ extents = Vector2( 5.5, 6 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 4 )
animation = "walk"
playing = true
[node name="NormalCollision" type="CollisionShape2D" parent="."]
visible = false

View File

@ -43,7 +43,6 @@ extents = Vector2( 5.5, 6 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 4 )
animation = "walk"
playing = true
[node name="NormalCollision" type="CollisionShape2D" parent="."]
visible = false

View File

@ -137,7 +137,6 @@ script = ExtResource( 10 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 3 )
animation = "idle"
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false