change the inivicibility powerup's centering
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@ -9,7 +9,9 @@ extents = Vector2( 5, 6 )
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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centered = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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position = Vector2( 8, 8 )
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shape = SubResource( 1 )
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