|
9adf496504
|
make the enabled invisible
|
2022-11-21 02:14:52 -03:00 |
|
|
7cbebb09f3
|
make coin bounce higher when hit
|
2022-11-21 02:14:28 -03:00 |
|
|
d969732256
|
remove and ignore tiled session files
|
2022-11-21 01:52:09 -03:00 |
|
|
d902a35bcd
|
implement blue turtle logic
|
2022-11-21 01:49:31 -03:00 |
|
|
3dfc4dd04d
|
only respawn the enemy if it is off screen and the camera is not looking at its spawn point
|
2022-11-21 01:43:45 -03:00 |
|
|
160f86f35a
|
add camera script to player camer
|
2022-11-21 01:43:15 -03:00 |
|
|
96a64077bf
|
create camera script to report it's current viewport via the event bus
|
2022-11-21 01:42:57 -03:00 |
|
|
6ffb2a58d0
|
create goomba behavior
|
2022-11-21 00:42:55 -03:00 |
|
|
a567b0c3a3
|
save gravity to object to reduce stack usage
|
2022-11-21 00:42:25 -03:00 |
|
|
30b31d55e0
|
change the z index of the blocks
this is to show them in front of the tilemap
|
2022-11-20 23:50:43 -03:00 |
|
|
4f668f94d9
|
make player able to hit block from below
|
2022-11-20 17:10:09 -03:00 |
|
|
6fc89f832c
|
implement block logic
|
2022-11-20 17:09:43 -03:00 |
|
|
51ee11b6ce
|
add bolts to the debug overlay
|
2022-11-20 17:09:21 -03:00 |
|
|
bd673c7872
|
add public bolt and energy properties to game
|
2022-11-20 17:08:32 -03:00 |
|
|
d517be7b43
|
give bolts a value and a callable function
|
2022-11-20 17:06:31 -03:00 |
|
|
19ad48328a
|
put bold into the collectible layer
|
2022-11-20 16:20:29 -03:00 |
|
|
b0bc1eba32
|
add debug overlay to the main scene
|
2022-11-20 01:47:05 -03:00 |
|
|
c37b11005f
|
add player mechanics
|
2022-11-20 01:46:49 -03:00 |
|
|
5e54f1c329
|
add debug event
|
2022-11-20 01:46:14 -03:00 |
|
|
f5a7b48f52
|
add some debugging overlays
|
2022-11-20 01:46:03 -03:00 |
|
|
4f32ed03c3
|
update various project settings
|
2022-11-19 23:23:07 -03:00 |
|
|
07ed39411e
|
move all the test game objects to a new scene
|
2022-11-19 23:22:41 -03:00 |
|
|
5be99c3920
|
change the centering of the blocks
|
2022-11-19 23:21:24 -03:00 |
|
|
8625181b1a
|
add bolt and checkpoint logic to the main game logic
|
2022-11-19 23:21:06 -03:00 |
|
|
1be2ce548a
|
change the fire powerup's centering
|
2022-11-19 23:20:19 -03:00 |
|
|
1a0ee71b64
|
change the inivicibility powerup's centering
|
2022-11-19 23:20:05 -03:00 |
|
|
88fbc40fa9
|
change grey turtle's center and collision
|
2022-11-19 23:19:34 -03:00 |
|
|
770dff36ee
|
make goomba stompable
|
2022-11-19 23:08:24 -03:00 |
|
|
2a9f4fe500
|
add logic for checkpoints
|
2022-11-19 23:07:56 -03:00 |
|
|
70a2292f10
|
add logic for bolts
|
2022-11-19 23:07:33 -03:00 |
|
|
c188688bcf
|
optimize energy scene and code
|
2022-11-19 23:06:17 -03:00 |
|
|
9e11c80f4f
|
start first world
|
2022-11-19 23:05:23 -03:00 |
|
|
453a76c3c4
|
add world assets
|
2022-11-19 23:04:51 -03:00 |
|
|
1591008f89
|
add sounds and music
|
2022-11-19 23:03:49 -03:00 |
|
|
4c1b5b083d
|
add tiled importer addon for level design
|
2022-11-19 23:03:02 -03:00 |
|
|
e4ba3f9907
|
optimize gear and energy
|
2022-11-14 08:31:16 -03:00 |
|
|
7f10c06a0a
|
don't autoplay the animations and reset to frame 0
|
2022-11-10 00:20:26 -03:00 |
|
|
c2d1da5746
|
add energy code
|
2022-11-10 00:17:42 -03:00 |
|
|
65149fcb42
|
start player control code
|
2022-11-10 00:11:21 -03:00 |
|
|
d5a6585999
|
add some signals to the event bus
|
2022-11-10 00:10:05 -03:00 |
|
|
b63cd81c2f
|
remove unused using
|
2022-11-10 00:06:08 -03:00 |
|
|
d0c685a2b2
|
add Game autoload scene
|
2022-11-10 00:05:28 -03:00 |
|
|
3f9c21c5b4
|
initial commit
|
2022-11-09 20:21:26 -03:00 |
|