|
156d3ddcae
|
Merge branch 'develop' into feature/cleanup
# Conflicts:
# src/godot.cpp
# src/player/Player.cpp
|
2022-08-28 00:38:08 -04:00 |
|
|
1f4d2b1b72
|
Merge pull request 'feature/Coin' (#32) from feature/Coin into develop
Reviewed-on: #32
|
2022-08-27 22:39:00 -04:00 |
|
|
3bcbde8161
|
Game over screen finished
|
2022-08-27 22:34:18 -04:00 |
|
|
705ed4e897
|
Use event bus for coins
|
2022-08-27 18:32:33 -04:00 |
|
|
8b53f74929
|
Merge branch 'develop' into feature/Coin
|
2022-08-27 18:17:58 -04:00 |
|
|
195c7015af
|
Merge pull request 'add event bus' (#31) from feature/event_bus into develop
Reviewed-on: #31
|
2022-08-27 18:16:28 -04:00 |
|
|
a27f968297
|
add gameover
|
2022-08-27 18:14:21 -04:00 |
|
|
3eb3d8765a
|
add event bus
|
2022-08-27 18:10:36 -04:00 |
|
|
c102c2ad3f
|
use empty PackedScene instead of nullptr
|
2022-08-27 00:25:15 -04:00 |
|
|
9e0d428ffa
|
include forgotten header
|
2022-08-26 23:57:12 -04:00 |
|
|
1a2c5eab98
|
improve default values
|
2022-08-26 23:56:30 -04:00 |
|
|
ddb630ca3e
|
change NULL to nullptr
|
2022-08-26 21:43:09 -04:00 |
|
|
3478127e86
|
remove main namespace
|
2022-08-26 21:02:40 -04:00 |
|
|
0f4e77d4b7
|
cleanup c++ code
|
2022-08-26 19:27:57 -04:00 |
|
|
a9f26a8408
|
Merge branch 'develop' into feature/Coin
# Conflicts:
# godot/Main.tscn
# godot/project.godot
|
2022-08-26 13:54:25 -04:00 |
|
|
b74a8ce1aa
|
fix function name and pointer usage
|
2022-08-26 13:51:19 -04:00 |
|
|
ff600cd761
|
fix spacing
|
2022-08-26 13:48:59 -04:00 |
|
|
7083f680ee
|
ignore delta since we don't use it
|
2022-08-26 13:48:39 -04:00 |
|
|
8321c8a610
|
Merge pull request 'feature/fix_monitor' (#29) from feature/fix_monitor into develop
Reviewed-on: #29
|
2022-08-26 10:53:09 -04:00 |
|
|
0c8c3f6d1b
|
fix level not loading when monitor is disabled
|
2022-08-26 10:51:16 -04:00 |
|
|
bb0c4e302d
|
submit form when enter is pressed
|
2022-08-25 10:11:46 -04:00 |
|
|
563cdade00
|
refactor code to be more decoupled
|
2022-08-14 16:53:44 -04:00 |
|
|
2a7b20ed54
|
dynamically load monitor and crt shader
|
2022-08-14 15:15:36 -04:00 |
|
|
e7fb9dff03
|
fix incorrect name in log
|
2022-08-14 13:18:09 -04:00 |
|
|
0000cd114c
|
add default player info for quicker development
|
2022-08-14 12:43:25 -04:00 |
|
|
8e5c035675
|
fix monitor bug where player info wasn't being sent
|
2022-08-14 12:42:49 -04:00 |
|
|
64102a992a
|
GameOverScreen .h/.cpp made. Godot scene completed
|
2022-08-12 21:50:48 -04:00 |
|
|
0ca95eacce
|
Merge pull request 'feature/enemies' (#28) from feature/enemies into develop
Reviewed-on: #28
|
2022-08-07 18:54:14 -04:00 |
|
|
5d1f634e08
|
Merge branch 'develop' into feature/enemies
|
2022-08-06 16:49:30 -04:00 |
|
|
eb22e8b883
|
fix text spacing
|
2022-08-06 16:47:23 -04:00 |
|
|
81faf5d32e
|
Merge branch 'develop' into feature/enemies
|
2022-08-05 13:57:21 -04:00 |
|
|
0f85d5cfa3
|
use the Time singleton instead of OS singleton
time functions in OS are being deprecated and will be removed in gotod 4.0
|
2022-08-05 13:23:45 -04:00 |
|
|
7a3b29a419
|
Merge branch 'develop' into feature/enemies
|
2022-08-05 12:16:52 -04:00 |
|
|
0d0fb42698
|
add godot-cpp 3.5 submodule
|
2022-08-05 12:06:45 -04:00 |
|
|
c3986d34a4
|
remove godot-cpp submodule
|
2022-08-05 12:04:22 -04:00 |
|
|
d0ad886184
|
remove godot-cpp submodule
|
2022-08-05 12:03:59 -04:00 |
|
|
5ce3a2f37c
|
add blightwing prototype example
|
2022-08-04 00:59:48 -04:00 |
|
|
a72954b578
|
add blightwing's behavior
|
2022-08-04 00:59:10 -04:00 |
|
|
89f1ac5303
|
make dreadtooth animation start automatically
|
2022-08-04 00:56:14 -04:00 |
|
|
09916a0598
|
Merge branch 'develop' into feature/enemies
|
2022-08-03 21:40:09 -04:00 |
|
|
457915a46a
|
add CRT shader
|
2022-08-03 21:38:13 -04:00 |
|
|
4267332d70
|
move the level instance to a level node so that pausing the game doesn't effect the main node
|
2022-08-03 21:25:19 -04:00 |
|
|
e54e3b0687
|
changes to coinHUD
|
2022-08-01 15:05:09 -04:00 |
|
|
2be22ceb68
|
Merge branch 'develop' into feature/Coin
# Conflicts:
# godot/Main.tscn
|
2022-08-01 14:17:05 -04:00 |
|
|
b24c9e8732
|
fix goal state
|
2022-08-01 14:10:00 -04:00 |
|
|
f8f1210e61
|
Merge branch 'develop' into feature/enemies
# Conflicts:
# godot/characters/player/Player.tscn
|
2022-07-27 00:08:25 -04:00 |
|
|
18a7cac068
|
change dot vector check to be greater than 0
|
2022-07-27 00:03:59 -04:00 |
|
|
f9e70eae01
|
connect signals to the dreadteeth
|
2022-07-27 00:03:18 -04:00 |
|
|
8cfa1d5cce
|
add sounds and adjust music
|
2022-07-26 23:14:21 -04:00 |
|
|
d50d5063b8
|
Merge branch 'develop' into feature/enemies
|
2022-07-23 13:47:05 -04:00 |
|