feature/enemies #28
cromer
commented 2022-08-07 18:52:39 -04:00
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cromer
added 21 commits 2022-08-07 18:52:39 -04:00
add enemy scenes
7d62b37ffc
change collision layers and masks
4196f4d9e9
add enemies prototype level
9aafc64ba7
add enemies collision name to project
28f7af6c73
Merge branch 'develop' into feature/enemies
31003a2863
add some enemy behavior prototypes
948f4ce911
undo accidental collision extents change
edd24b6798
add comment to _on_player_touched
d35993d072
Merge branch 'develop' into feature/enemies
332ac5b028
Merge branch 'develop' into feature/enemies
8eabc38a91
Merge branch 'develop' into feature/enemies
d50d5063b8
connect signals to the dreadteeth
f9e70eae01
change dot vector check to be greater than 0
18a7cac068
Merge branch 'develop' into feature/enemies
f8f1210e61
Merge branch 'develop' into feature/enemies
09916a0598
make dreadtooth animation start automatically
89f1ac5303
add blightwing's behavior
a72954b578
add blightwing prototype example
5ce3a2f37c
Merge branch 'develop' into feature/enemies
7a3b29a419
Merge branch 'develop' into feature/enemies
81faf5d32e
Merge branch 'develop' into feature/enemies
5d1f634e08
cromer
merged commit 0ca95eacce into develop 2022-08-07 18:54:15 -04:00
cromer
referenced this issue from a commit 2022-08-07 18:54:15 -04:00
Merge pull request 'feature/enemies' (#28) from feature/enemies into develop
cromer
deleted branch feature/enemies 2022-08-07 18:54:21 -04:00
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