make dreadtooth animation start automatically
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09916a0598
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@ -40,6 +40,7 @@ script = ExtResource( 2 )
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frames = SubResource( 4 )
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animation = "walk"
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frame = 1
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playing = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( -0.5, 5.5 )
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