|
7e57e78205
|
Revert "no changes"
This reverts commit b718c0f31b .
|
2022-08-28 15:04:50 -04:00 |
|
|
b718c0f31b
|
no changes
|
2022-08-28 15:03:53 -04:00 |
|
|
b9570c5f16
|
play jump sound when bouncing on enemy
|
2022-08-28 01:57:37 -04:00 |
|
|
07520324cb
|
lower default volume
|
2022-08-28 01:54:45 -04:00 |
|
|
f8cc1548e6
|
Merge pull request 'develop' (#36) from develop into master
Reviewed-on: #36
|
2022-08-28 01:28:58 -04:00 |
|
|
5c78dd3260
|
Merge branch 'master' into develop
|
2022-08-28 01:28:52 -04:00 |
|
|
dc93491cb5
|
Merge pull request 'fix incorrect method name' (#35) from feature/fix into develop
Reviewed-on: #35
|
2022-08-28 01:26:36 -04:00 |
|
|
14d29bbc7c
|
fix incorrect method name
|
2022-08-28 01:25:50 -04:00 |
|
|
816da5060b
|
Merge pull request 'develop' (#34) from develop into master
Reviewed-on: #34
|
2022-08-28 01:13:45 -04:00 |
|
|
2443caba88
|
Merge branch 'master' into develop
|
2022-08-28 01:13:17 -04:00 |
|
|
a57c4d420f
|
Merge pull request 'feature/cleanup' (#33) from feature/cleanup into develop
Reviewed-on: #33
|
2022-08-28 01:09:29 -04:00 |
|
|
39173cef21
|
cleanup code
|
2022-08-28 01:08:04 -04:00 |
|
|
3c8107ba9f
|
disable monitor by default in development
|
2022-08-28 01:04:47 -04:00 |
|
|
156d3ddcae
|
Merge branch 'develop' into feature/cleanup
# Conflicts:
# src/godot.cpp
# src/player/Player.cpp
|
2022-08-28 00:38:08 -04:00 |
|
|
1f4d2b1b72
|
Merge pull request 'feature/Coin' (#32) from feature/Coin into develop
Reviewed-on: #32
|
2022-08-27 22:39:00 -04:00 |
|
|
3bcbde8161
|
Game over screen finished
|
2022-08-27 22:34:18 -04:00 |
|
|
705ed4e897
|
Use event bus for coins
|
2022-08-27 18:32:33 -04:00 |
|
|
8b53f74929
|
Merge branch 'develop' into feature/Coin
|
2022-08-27 18:17:58 -04:00 |
|
|
195c7015af
|
Merge pull request 'add event bus' (#31) from feature/event_bus into develop
Reviewed-on: #31
|
2022-08-27 18:16:28 -04:00 |
|
|
a27f968297
|
add gameover
|
2022-08-27 18:14:21 -04:00 |
|
|
3eb3d8765a
|
add event bus
|
2022-08-27 18:10:36 -04:00 |
|
|
c102c2ad3f
|
use empty PackedScene instead of nullptr
|
2022-08-27 00:25:15 -04:00 |
|
|
9e0d428ffa
|
include forgotten header
|
2022-08-26 23:57:12 -04:00 |
|
|
1a2c5eab98
|
improve default values
|
2022-08-26 23:56:30 -04:00 |
|
|
ddb630ca3e
|
change NULL to nullptr
|
2022-08-26 21:43:09 -04:00 |
|
|
3478127e86
|
remove main namespace
|
2022-08-26 21:02:40 -04:00 |
|
|
0f4e77d4b7
|
cleanup c++ code
|
2022-08-26 19:27:57 -04:00 |
|
|
a9f26a8408
|
Merge branch 'develop' into feature/Coin
# Conflicts:
# godot/Main.tscn
# godot/project.godot
|
2022-08-26 13:54:25 -04:00 |
|
|
b74a8ce1aa
|
fix function name and pointer usage
|
2022-08-26 13:51:19 -04:00 |
|
|
ff600cd761
|
fix spacing
|
2022-08-26 13:48:59 -04:00 |
|
|
7083f680ee
|
ignore delta since we don't use it
|
2022-08-26 13:48:39 -04:00 |
|
|
2f3ae6e17c
|
Merge pull request 'develop' (#30) from develop into master
Reviewed-on: #30
|
2022-08-26 10:53:58 -04:00 |
|
|
8321c8a610
|
Merge pull request 'feature/fix_monitor' (#29) from feature/fix_monitor into develop
Reviewed-on: #29
|
2022-08-26 10:53:09 -04:00 |
|
|
0c8c3f6d1b
|
fix level not loading when monitor is disabled
|
2022-08-26 10:51:16 -04:00 |
|
|
bb0c4e302d
|
submit form when enter is pressed
|
2022-08-25 10:11:46 -04:00 |
|
|
563cdade00
|
refactor code to be more decoupled
|
2022-08-14 16:53:44 -04:00 |
|
|
2a7b20ed54
|
dynamically load monitor and crt shader
|
2022-08-14 15:15:36 -04:00 |
|
|
e7fb9dff03
|
fix incorrect name in log
|
2022-08-14 13:18:09 -04:00 |
|
|
0000cd114c
|
add default player info for quicker development
|
2022-08-14 12:43:25 -04:00 |
|
|
8e5c035675
|
fix monitor bug where player info wasn't being sent
|
2022-08-14 12:42:49 -04:00 |
|
|
64102a992a
|
GameOverScreen .h/.cpp made. Godot scene completed
|
2022-08-12 21:50:48 -04:00 |
|
|
0ca95eacce
|
Merge pull request 'feature/enemies' (#28) from feature/enemies into develop
Reviewed-on: #28
|
2022-08-07 18:54:14 -04:00 |
|
|
5d1f634e08
|
Merge branch 'develop' into feature/enemies
|
2022-08-06 16:49:30 -04:00 |
|
|
eb22e8b883
|
fix text spacing
|
2022-08-06 16:47:23 -04:00 |
|
|
81faf5d32e
|
Merge branch 'develop' into feature/enemies
|
2022-08-05 13:57:21 -04:00 |
|
|
0f85d5cfa3
|
use the Time singleton instead of OS singleton
time functions in OS are being deprecated and will be removed in gotod 4.0
|
2022-08-05 13:23:45 -04:00 |
|
|
7a3b29a419
|
Merge branch 'develop' into feature/enemies
|
2022-08-05 12:16:52 -04:00 |
|
|
0d0fb42698
|
add godot-cpp 3.5 submodule
|
2022-08-05 12:06:45 -04:00 |
|
|
c3986d34a4
|
remove godot-cpp submodule
|
2022-08-05 12:04:22 -04:00 |
|
|
d0ad886184
|
remove godot-cpp submodule
|
2022-08-05 12:03:59 -04:00 |
|