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e4b91d2739
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pause game when starting
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2022-07-19 21:44:28 -04:00 |
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10bf1fd270
|
add GUI to get player info
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2022-07-19 21:44:28 -04:00 |
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0d1613a7ef
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add pixel operator fonts
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2022-07-19 21:44:28 -04:00 |
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0d2b9cb67f
|
remove player script
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2022-07-19 21:44:28 -04:00 |
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298298359b
|
move code into the start monitor function instead of setting it during initialization
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2022-07-19 21:44:28 -04:00 |
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cf20410bc8
|
add player node which will be used to capture their info from the HUD
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2022-07-19 21:44:28 -04:00 |
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f582a32124
|
allow starting and stopping the monitor via signal
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2022-07-19 21:44:28 -04:00 |
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9f3e78fa94
|
Get monitor working and communicating with backend
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2022-07-19 21:44:28 -04:00 |
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d79864c05d
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start monitor scene
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2022-07-19 21:44:28 -04:00 |
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d14cc627de
|
Flag successfully placed on lvl, hitbox detected and working
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2022-07-17 21:51:11 -04:00 |
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b9ff12dab3
|
Finished coin counter
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2022-07-16 18:36:38 -04:00 |
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b25e1f040c
|
minor changes
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2022-07-15 23:04:06 -04:00 |
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26cb0fb86f
|
update tiled importer and fix camera bounds to work with it
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2022-07-06 18:03:25 -04:00 |
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3a58777773
|
coin counter method created
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2022-06-25 20:54:47 -04:00 |
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a439748a34
|
On-screen coin counter state machine archives added
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2022-06-21 23:26:43 -04:00 |
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28f7af6c73
|
add enemies collision name to project
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2022-06-17 11:35:56 -04:00 |
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9aafc64ba7
|
add enemies prototype level
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2022-06-17 11:35:15 -04:00 |
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4196f4d9e9
|
change collision layers and masks
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2022-06-17 11:33:58 -04:00 |
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876206c39d
|
Added two states, collected and not collected
|
2022-06-11 00:26:11 -04:00 |
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5fe9e3340a
|
Some fixes on Coin files
|
2022-06-06 20:59:51 -04:00 |
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7d62b37ffc
|
add enemy scenes
|
2022-05-25 16:13:29 -04:00 |
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20e2fafcf4
|
Coin state machines archives created but not functional
|
2022-05-24 23:17:16 -04:00 |
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a079d8aa37
|
changes to coin
|
2022-05-24 15:23:29 -04:00 |
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57289dcb8f
|
Coin added to prototype
|
2022-05-20 12:50:47 -04:00 |
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|
4a64951f28
|
reimport levels with y sorting disabled
|
2022-04-23 15:48:25 -04:00 |
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2280e72ff1
|
optimize tiled imports by disabling y sorting
|
2022-04-23 15:39:47 -04:00 |
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|
4a2cda5ecd
|
update comments
|
2022-04-22 21:56:22 -04:00 |
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|
8b251776a0
|
fix header path
|
2022-04-22 21:45:46 -04:00 |
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|
e5c4e54fe4
|
add missing CameraLimit class comment
|
2022-04-22 14:13:39 -04:00 |
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|
6874c86786
|
change default player direction to the right
|
2022-04-21 23:33:00 -04:00 |
|
|
69e4d0d6fc
|
remove temporary gdscript camera limit
|
2022-04-20 11:48:57 -04:00 |
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8edcae5adc
|
add camera limit script
|
2022-04-20 11:48:11 -04:00 |
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3e63355826
|
Merge branch 'develop'
# Conflicts:
# godot/Main.tscn
# godot/levels/Level2.tmx
# godot/levels/Level2.tmx.import
|
2022-04-20 10:31:21 -04:00 |
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9adf91c231
|
Merge branch 'develop' into feature/tilesets
# Conflicts:
# godot/Main.tscn
# godot/levels/Level2.tmx
# godot/levels/Level2.tmx.import
# godot/tilesets/tiles.tsx
|
2022-04-20 10:22:52 -04:00 |
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70e9c00620
|
Merge pull request 'move object art into separate files' (#11) from feature/art into develop
Reviewed-on: #11
|
2022-04-20 00:39:41 -04:00 |
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|
a314f33b94
|
move object art into separate files
|
2022-04-20 00:37:59 -04:00 |
|
|
c88a8615b2
|
update level2
|
2022-04-19 23:48:49 -04:00 |
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|
b6a8177f49
|
Merge pull request 'develop' (#10) from develop into master
Reviewed-on: #10
|
2022-04-16 20:05:31 -04:00 |
|
|
97d84ef36a
|
make level dynamic from main
|
2022-04-16 20:05:32 -04:00 |
|
|
f3656fe4b4
|
remove object layer
|
2022-04-16 20:05:32 -04:00 |
|
|
ef4ec86071
|
update maps and tilesets
|
2022-04-16 20:05:32 -04:00 |
|
|
825e309372
|
add zstd support and fix a bug
|
2022-04-16 20:05:32 -04:00 |
|
|
dff7c7b78b
|
ignore tiled session files
|
2022-04-16 20:05:32 -04:00 |
|
|
c803a62a01
|
rename tiled file name
|
2022-04-16 20:05:32 -04:00 |
|
|
db51a218ec
|
improve error messages and checking
|
2022-04-16 20:05:32 -04:00 |
|
|
ec64717393
|
Merge pull request 'feature/tilesets' (#9) from feature/tilesets into develop
Reviewed-on: #9
|
2022-04-16 20:04:15 -04:00 |
|
|
6c1ee2c12b
|
make level dynamic from main
|
2022-04-16 20:04:15 -04:00 |
|
|
bc33004f7d
|
remove object layer
|
2022-04-16 20:04:15 -04:00 |
|
|
50df0a7865
|
update maps and tilesets
|
2022-04-16 20:04:15 -04:00 |
|
|
73e4e442c3
|
add zstd support and fix a bug
|
2022-04-16 20:04:15 -04:00 |
|