update maps and tilesets
This commit is contained in:
parent
825e309372
commit
ef4ec86071
@ -1,9 +1,9 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Main.gdns" type="Script" id=1]
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[ext_resource path="res://Level1.tscn" type="PackedScene" id=2]
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[ext_resource path="res://levels/Level2.tscn" type="PackedScene" id=2]
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[node name="Main" type="Node"]
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script = ExtResource( 1 )
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[node name="Level1" parent="." instance=ExtResource( 2 )]
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[node name="Level2" parent="." instance=ExtResource( 2 )]
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10
godot/camera_fix.gd
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10
godot/camera_fix.gd
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@ -0,0 +1,10 @@
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extends Node2D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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var used_rect = get_node("Middleground").get_used_rect()
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var bounds = Vector2(used_rect.position.x + used_rect.size.x, used_rect.position.y + used_rect.size.y - 1)
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var camera : Camera2D = $"../../Player/Camera2D"
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camera.limit_right = bounds.x * get_node("Middleground").cell_size.x
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camera.limit_bottom = bounds.y * get_node("Middleground").cell_size.y
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@ -12,6 +12,7 @@
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extents = Vector2( 7, 12 )
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[node name="Player" type="KinematicBody2D"]
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collision_mask = 2
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script = ExtResource( 5 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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32
godot/levels/Level2.tmx
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32
godot/levels/Level2.tmx
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@ -0,0 +1,32 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="141" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="10" nextobjectid="2">
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<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
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<layer id="5" name="MiddleBackground" width="141" height="32">
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<data encoding="base64" compression="zstd">
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KLUv/WCARXUAABgAdQACAH8FesSH8I4N
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</data>
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</layer>
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<layer id="3" name="Background" width="141" height="32">
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<data encoding="base64" compression="zstd">
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KLUv/WCAReUHAMJFERyAa1oDcI3yNgxLrJADMYGMt1VK3WqlViu1WtMUj4khBhdcZJCFAKFxxnPnTUDFDzcs6dEhpRLMlytV2+7O8VvXySWPBFSgUI9lOjCDESmJ0wEFUDBH6aMKnaYbqE3TeZHUEB8pcQNNOxDfKqik4dIamYl9N6jbSwMvVRqDzrlB7c8GUWKOC6sUzQEVzzPO4IgxtKAog6tu1FTgDVN/nN++tBeZA0EN5xk1db0sksKmrmbykTr0A63DDawOgUagB0qpvyBVq4CeYFVHe3t5wv3BM1Ta3X7RbDSyulEpRUiNZjBlQK7pDf62ajznrSAe+evSQvunzakrBQ==
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</data>
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</layer>
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<layer id="1" name="Middleground" width="141" height="32">
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<data encoding="base64" compression="zstd">
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KLUv/WCARRUIANIEDhigRa0BQ/Q7R/1PsR/MPm2z0rW2E5CaSAF3bMIsV1J77ry5tED4oDjxQam7jR15GE8B0aFV8PXATaBgbbV0gAIUiIjIcQ60HM0oqqweBdaQKlwM1t8qpJZ8tB1EMyqotCNCvamRnuRifF+MubDcIJ1XDxT2Dk2sGSCCbmjVF90Y3KEoKuyI0JoBkXSjVCsddwC1S4ocQUr6N/Q3mAJ9d6or3KrVk3AMw9j/AKvg1Qj5Vxzki1QZxqrbTl1K3FCJ/5Lc4JzPwKsSN+cBgD8c4+5imZRt4gscA6U5ZtMLqm/ED7qsETDJqarCYgqXJ/PkyFVHIrHjagYEG3EVjOLjEQ==
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</data>
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</layer>
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<layer id="4" name="MiddleForeground" width="141" height="32">
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<data encoding="base64" compression="zstd">
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KLUv/WCARXUAABgANwACALtARV6C3bEB
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</data>
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</layer>
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<layer id="2" name="Foreground" width="141" height="32">
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<data encoding="base64" compression="zstd">
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KLUv/WCARRUCAHgAa2sjADcAIzdLIiIiSkoUoMD4AUCDbgcmhQw6tZMClhqiTQoZdCqUCkMFg6qbwA28Xqj2RbVDFeykwP8N4YEe+Q==
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</data>
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</layer>
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<objectgroup id="8" name="Object Layer 1">
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<object id="1" type="one-way" x="64" y="504.667" width="30" height="14"/>
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</objectgroup>
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</map>
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@ -2,12 +2,12 @@
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importer="vnen.tiled_importer"
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type="PackedScene"
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path="res://.import/level01.tmx-65e129bada03d3bf56997e5be6fa923f.scn"
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path="res://.import/Level2.tmx-357d8ae9edfbc85f5abb1db3655640e1.scn"
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[deps]
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source_file="res://levels/level01.tmx"
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dest_files=[ "res://.import/level01.tmx-65e129bada03d3bf56997e5be6fa923f.scn" ]
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source_file="res://levels/Level2.tmx"
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dest_files=[ "res://.import/Level2.tmx-357d8ae9edfbc85f5abb1db3655640e1.scn" ]
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[params]
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@ -15,7 +15,8 @@ custom_properties=true
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tile_metadata=false
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uv_clip=true
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image_flags=7
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collision_layer=1
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collision_layer=2
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collision_mask=0
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embed_internal_images=false
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save_tiled_properties=false
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add_background=true
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41
godot/levels/Level2.tscn
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41
godot/levels/Level2.tscn
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@ -0,0 +1,41 @@
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://camera_fix.gd" type="Script" id=1]
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[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=3]
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[ext_resource path="res://levels/Level2.tmx" type="PackedScene" id=4]
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[node name="Level2" type="Node2D"]
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[node name="Player" parent="." instance=ExtResource( 2 )]
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[node name="Camera2D" type="Camera2D" parent="Player"]
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current = true
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limit_left = 0
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limit_top = 0
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limit_right = 512
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limit_bottom = 288
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drag_margin_h_enabled = true
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drag_margin_v_enabled = true
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__meta__ = {
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"_edit_bone_": true
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}
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[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"]
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rect = Rect2( 0, 0, 24, 24 )
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[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
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[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
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motion_scale = Vector2( 0.2, 0.2 )
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motion_offset = Vector2( 0, -288 )
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motion_mirroring = Vector2( 528, 0 )
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[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
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texture = ExtResource( 3 )
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centered = false
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[node name="Map" type="Node2D" parent="."]
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[node name="Level2" parent="Map" instance=ExtResource( 4 )]
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script = ExtResource( 1 )
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32
godot/levels/Prototype.tmx
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32
godot/levels/Prototype.tmx
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@ -0,0 +1,32 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="128" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="14" nextobjectid="3">
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<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
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<layer id="2" name="Background" width="128" height="32">
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<data encoding="base64" compression="zstd">
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KLUv/WAAP20GABJGERuQO3NNu/20rYOLBoDnsuAchA019DLxK+U5sBQXD6KYaA0XcxunI957cDBeOKEgOvTBn4dTNWcCdwc09eUKY6XJJY9c1zqg8NKSVMsBUEOFKdYBV6kkVDgVA3BBilMak5J1yoCMyj0pTslLSkdK+RTnkpnQVQNN3T4TMjcjhShwR5/KA0g5Y6hH5+zqPVRmKBFAXiWeXJ0jZMyAqV8hipb7ZS4Q7Kw8YFMCM6KKE9kOxg3OyikJ6rgpHUBFzquSdsAeB1W/S8WFGjA=
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</data>
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</layer>
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<layer id="7" name="MiddleBackground" width="128" height="32">
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<data encoding="base64" compression="zstd">
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KLUv/WAAP00AAAgAAQD8H94JAQ==
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</data>
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</layer>
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<layer id="1" name="Middleground" width="128" height="32">
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<data encoding="base64" compression="zstd">
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KLUv/WAAP9UGAOIFEhyATVoDNMAhoPa22NTIGBKFNDIfHSIibyz03jMFm0ZJqPYRgbwFLkD8oBwO4LnaOOOxiaGTxBy9dyG5Yq3rvWsonHDwcssrATmgsFSmmgPAghTIiNpiJ4TqJc3SkwwJSg4APcRRfoOY1+s638xXEGVPdnihL1eyJmtrQfPoHCMEfDPBmKjZJOrT0aRrOHTPcMrOgmgE3lIzpHNOkOISUo0XouICnd+xyONUZ5iiAWnlRZv3ePaAQqUFU3r41eAPSOWeqo3U6/kpdKqp6QP0j4t4prLz73kK
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</data>
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</layer>
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<layer id="5" name="MiddleForeground" width="128" height="32">
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<data encoding="base64" compression="zstd">
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KLUv/WAAP3UAABgAOAACABtBhdwc3rEB
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</data>
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</layer>
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<layer id="3" name="Foreground" width="128" height="32">
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<data encoding="base64" compression="zstd">
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KLUv/WAAP+UCAHgAIwA3AGtGNzgAWjduIkoioGD5EAMMXLoGfShQn+oDTEcRNepUmq0wC6aVCsZisJoIqwOgVkFZmtHmGW5aSpVU0I02zg9VHyYlztrUaaKrOaDf/arsQw06wA8U
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</data>
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</layer>
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<objectgroup id="12" name="Object Layer 1">
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<object id="2" type="one-way" x="150.727" y="413.818" width="33.8182" height="15.4545"/>
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</objectgroup>
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</map>
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23
godot/levels/Prototype.tmx.import
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23
godot/levels/Prototype.tmx.import
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@ -0,0 +1,23 @@
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[remap]
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importer="vnen.tiled_importer"
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type="PackedScene"
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path="res://.import/Prototype.tmx-1674122a110386791b767b1f6628b68b.scn"
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[deps]
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source_file="res://levels/Prototype.tmx"
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dest_files=[ "res://.import/Prototype.tmx-1674122a110386791b767b1f6628b68b.scn" ]
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[params]
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custom_properties=true
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tile_metadata=false
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uv_clip=true
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image_flags=7
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collision_layer=2
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collision_mask=0
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embed_internal_images=false
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save_tiled_properties=false
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add_background=true
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post_import_script=""
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@ -1,23 +1,22 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://assets/backgrounds/mountains.png" type="Texture" id=1]
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[ext_resource path="res://levels/level01.tmx" type="PackedScene" id=3]
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[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=4]
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[ext_resource path="res://camera_fix.gd" type="Script" id=1]
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[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://levels/Prototype.tmx" type="PackedScene" id=3]
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[ext_resource path="res://assets/backgrounds/mountains.png" type="Texture" id=4]
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[node name="Level1" type="Node2D"]
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[node name="Prototype" type="Node2D"]
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[node name="Player" parent="." instance=ExtResource( 4 )]
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[node name="Player" parent="." instance=ExtResource( 2 )]
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[node name="Camera2D" type="Camera2D" parent="Player"]
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current = true
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limit_left = 0
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limit_top = 0
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limit_right = 2304
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limit_bottom = 576
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limit_right = 512
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limit_bottom = 288
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drag_margin_h_enabled = true
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drag_margin_v_enabled = true
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editor_draw_limits = true
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editor_draw_drag_margin = true
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__meta__ = {
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"_edit_bone_": true
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}
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@ -28,14 +27,15 @@ rect = Rect2( 0, 0, 24, 24 )
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[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
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[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
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motion_scale = Vector2( 0.2, 1 )
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motion_scale = Vector2( 0.2, 0.1 )
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motion_offset = Vector2( 0, -288 )
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motion_mirroring = Vector2( 528, 0 )
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[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
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texture = ExtResource( 1 )
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texture = ExtResource( 4 )
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centered = false
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[node name="Map" type="Node2D" parent="."]
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position = Vector2( 0, 18 )
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[node name="level01" parent="Map" instance=ExtResource( 3 )]
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[node name="Prototype" parent="Map" instance=ExtResource( 3 )]
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script = ExtResource( 1 )
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@ -1,112 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="128" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="4" nextobjectid="1">
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<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
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<layer id="2" name="Background" width="128" height="32">
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<data encoding="csv">
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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<data encoding="base64" compression="zstd">
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</data>
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</layer>
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</map>
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|
@ -2,31 +2,8 @@
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<tileset firstgid="1" source="../tilesets/backgrounds.tsx"/>
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</data>
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<data encoding="base64" compression="zstd">
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</data>
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</layer>
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</map>
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|
@ -2,31 +2,8 @@
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<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="22" height="24" tilewidth="24" tileheight="24" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="../tilesets/backgrounds.tsx"/>
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<layer id="1" name="Tile Layer 1" width="22" height="24">
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<data encoding="csv">
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<data encoding="base64" compression="zstd">
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</data>
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</layer>
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</map>
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@ -53,6 +53,18 @@ texture={
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"stream": false,
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"svg/scale": 1.0
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}
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vnen.tiled_importer={
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"add_background": true,
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"collision_layer": 2,
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"collision_mask": 0,
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"custom_properties": true,
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"embed_internal_images": false,
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"image_flags": 7,
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"post_import_script": "",
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"save_tiled_properties": false,
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"tile_metadata": false,
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"uv_clip": true
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}
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[input]
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@ -81,8 +93,8 @@ right={
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|
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[layer_names]
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2d_physics/layer_1="Tiles"
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2d_physics/layer_2="Player"
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2d_physics/layer_1="Player"
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2d_physics/layer_2="Tiles"
|
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|
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[physics]
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||||
|
||||
|
@ -1,4 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.8" tiledversion="1.8.4" name="backgrounds" tilewidth="24" tileheight="24" tilecount="12" columns="6">
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<transformations hflip="0" vflip="1" rotate="0" preferuntransformed="0"/>
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<image source="../assets/backgrounds/backgrounds.png" width="144" height="48"/>
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</tileset>
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|
@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<transformations hflip="1" vflip="1" rotate="0" preferuntransformed="0"/>
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<image source="../assets/tiles/tiles.png" width="360" height="162"/>
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<tile id="0">
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<objectgroup draworder="index" id="2">
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@ -21,11 +22,56 @@
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<object id="1" x="0" y="0" width="18" height="18"/>
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</objectgroup>
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</tile>
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<objectgroup draworder="index" id="2">
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</objectgroup>
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</tile>
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<objectgroup draworder="index" id="2">
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</objectgroup>
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</tile>
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<tile id="6">
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<objectgroup draworder="index" id="2">
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</objectgroup>
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</tile>
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<objectgroup draworder="index" id="2">
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</objectgroup>
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</tile>
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<tile id="10">
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<objectgroup draworder="index" id="2">
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<object id="1" x="0" y="0" width="18" height="18"/>
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</objectgroup>
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<objectgroup draworder="index" id="2">
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</objectgroup>
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<tile id="12">
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<objectgroup draworder="index" id="2">
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</objectgroup>
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</tile>
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<objectgroup draworder="index" id="2">
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</objectgroup>
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</tile>
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<tile id="14">
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<objectgroup draworder="index" id="2">
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</objectgroup>
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</tile>
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<objectgroup draworder="index" id="2">
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</objectgroup>
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<objectgroup draworder="index" id="2">
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<object id="1" x="0" y="0" width="18" height="18"/>
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@ -46,11 +92,48 @@
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<object id="1" x="0" y="0" width="18" height="18"/>
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</objectgroup>
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</tile>
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|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="33">
|
||||
<animation>
|
||||
<frame tileid="33" duration="300"/>
|
||||
<frame tileid="53" duration="300"/>
|
||||
</animation>
|
||||
</tile>
|
||||
<tile id="34">
|
||||
<animation>
|
||||
<frame tileid="34" duration="300"/>
|
||||
<frame tileid="35" duration="300"/>
|
||||
</animation>
|
||||
</tile>
|
||||
<tile id="40">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
@ -91,6 +174,12 @@
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="54">
|
||||
<animation>
|
||||
<frame tileid="54" duration="300"/>
|
||||
<frame tileid="55" duration="300"/>
|
||||
</animation>
|
||||
</tile>
|
||||
<tile id="60">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
@ -111,6 +200,17 @@
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="68">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="9" width="18" height="9"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="74">
|
||||
<animation>
|
||||
<frame tileid="74" duration="300"/>
|
||||
<frame tileid="75" duration="300"/>
|
||||
</animation>
|
||||
</tile>
|
||||
<tile id="80">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
@ -131,6 +231,38 @@
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="90">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="2" width="6" height="14"/>
|
||||
<object id="2" type="one-way" x="6" y="6" width="12" height="6"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="91">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" type="one-way" x="0" y="6" width="18" height="6"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="92">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="12" y="2" width="6" height="14"/>
|
||||
<object id="2" type="one-way" x="0" y="6" width="12" height="6"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="93">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="94">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="95">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="100">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
@ -156,6 +288,27 @@
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="111">
|
||||
<animation>
|
||||
<frame tileid="111" duration="300"/>
|
||||
<frame tileid="112" duration="300"/>
|
||||
</animation>
|
||||
</tile>
|
||||
<tile id="113">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="114">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="115">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="120">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
@ -176,6 +329,26 @@
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="132">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="133">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="134">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="135">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="140">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
@ -196,4 +369,20 @@
|
||||
<object id="1" x="0" y="0" width="18" height="18"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="146">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" type="one-way" x="0" y="0" width="18" height="10"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="147">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" type="one-way" x="0" y="0" width="18" height="10"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="151">
|
||||
<animation>
|
||||
<frame tileid="151" duration="300"/>
|
||||
<frame tileid="152" duration="300"/>
|
||||
</animation>
|
||||
</tile>
|
||||
</tileset>
|
||||
|
Loading…
Reference in New Issue
Block a user