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b84ed69198
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integrate obelisk into alai
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2023-02-26 21:45:25 -03:00 |
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8adf91247e
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Adjust jump volume
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2022-09-01 22:01:16 -04:00 |
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011a1b8007
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make the enemies use the event bus
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2022-09-01 21:59:21 -04:00 |
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c002528d49
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Merge branch 'develop' into feature/Prototype_R_LEVEL
# Conflicts:
# godot/Main.tscn
# godot/gui/GameOver.tscn
# src/gui/game_over/GameOverScreen.cpp
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2022-09-01 16:13:55 -04:00 |
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7236428157
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coin and bgm added, game over music still not done
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2022-09-01 15:55:02 -04:00 |
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cb81734279
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make enemies use the event bus
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2022-09-01 11:26:34 -04:00 |
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07520324cb
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lower default volume
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2022-08-28 01:54:45 -04:00 |
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a72954b578
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add blightwing's behavior
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2022-08-04 00:59:10 -04:00 |
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89f1ac5303
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make dreadtooth animation start automatically
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2022-08-04 00:56:14 -04:00 |
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f8f1210e61
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Merge branch 'develop' into feature/enemies
# Conflicts:
# godot/characters/player/Player.tscn
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2022-07-27 00:08:25 -04:00 |
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8cfa1d5cce
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add sounds and adjust music
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2022-07-26 23:14:21 -04:00 |
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edd24b6798
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undo accidental collision extents change
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2022-07-21 00:17:12 -04:00 |
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948f4ce911
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add some enemy behavior prototypes
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2022-07-21 00:05:08 -04:00 |
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4196f4d9e9
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change collision layers and masks
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2022-06-17 11:33:58 -04:00 |
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7d62b37ffc
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add enemy scenes
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2022-05-25 16:13:29 -04:00 |
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6874c86786
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change default player direction to the right
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2022-04-21 23:33:00 -04:00 |
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ef4ec86071
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update maps and tilesets
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2022-04-16 20:05:32 -04:00 |
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ecd6fe45b2
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add state machine and have player use it
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2022-04-11 13:30:51 -04:00 |
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35af76cda4
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detatch script
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2022-04-09 22:21:04 -04:00 |
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ac86f148ba
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merge develop
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2022-04-09 22:16:27 -04:00 |
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756b42bf82
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change the game name
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2022-04-09 21:50:08 -04:00 |
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aeb3816ded
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change player collision shape to a rectangle
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2022-04-06 23:43:23 -04:00 |
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a2ad48e900
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prototype
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2022-04-05 14:51:59 -04:00 |
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