|
cb81734279
|
make enemies use the event bus
|
2022-09-01 11:26:34 -04:00 |
|
|
07520324cb
|
lower default volume
|
2022-08-28 01:54:45 -04:00 |
|
|
a72954b578
|
add blightwing's behavior
|
2022-08-04 00:59:10 -04:00 |
|
|
89f1ac5303
|
make dreadtooth animation start automatically
|
2022-08-04 00:56:14 -04:00 |
|
|
f8f1210e61
|
Merge branch 'develop' into feature/enemies
# Conflicts:
# godot/characters/player/Player.tscn
|
2022-07-27 00:08:25 -04:00 |
|
|
8cfa1d5cce
|
add sounds and adjust music
|
2022-07-26 23:14:21 -04:00 |
|
|
edd24b6798
|
undo accidental collision extents change
|
2022-07-21 00:17:12 -04:00 |
|
|
948f4ce911
|
add some enemy behavior prototypes
|
2022-07-21 00:05:08 -04:00 |
|
|
4196f4d9e9
|
change collision layers and masks
|
2022-06-17 11:33:58 -04:00 |
|
|
7d62b37ffc
|
add enemy scenes
|
2022-05-25 16:13:29 -04:00 |
|
|
6874c86786
|
change default player direction to the right
|
2022-04-21 23:33:00 -04:00 |
|
|
ef4ec86071
|
update maps and tilesets
|
2022-04-16 20:05:32 -04:00 |
|
|
ecd6fe45b2
|
add state machine and have player use it
|
2022-04-11 13:30:51 -04:00 |
|
|
35af76cda4
|
detatch script
|
2022-04-09 22:21:04 -04:00 |
|
|
ac86f148ba
|
merge develop
|
2022-04-09 22:16:27 -04:00 |
|
|
756b42bf82
|
change the game name
|
2022-04-09 21:50:08 -04:00 |
|
|
aeb3816ded
|
change player collision shape to a rectangle
|
2022-04-06 23:43:23 -04:00 |
|
|
a2ad48e900
|
prototype
|
2022-04-05 14:51:59 -04:00 |
|