|
39173cef21
|
cleanup code
|
2022-08-28 01:08:04 -04:00 |
|
|
156d3ddcae
|
Merge branch 'develop' into feature/cleanup
# Conflicts:
# src/godot.cpp
# src/player/Player.cpp
|
2022-08-28 00:38:08 -04:00 |
|
|
3bcbde8161
|
Game over screen finished
|
2022-08-27 22:34:18 -04:00 |
|
|
705ed4e897
|
Use event bus for coins
|
2022-08-27 18:32:33 -04:00 |
|
|
8b53f74929
|
Merge branch 'develop' into feature/Coin
|
2022-08-27 18:17:58 -04:00 |
|
|
a27f968297
|
add gameover
|
2022-08-27 18:14:21 -04:00 |
|
|
3eb3d8765a
|
add event bus
|
2022-08-27 18:10:36 -04:00 |
|
|
c102c2ad3f
|
use empty PackedScene instead of nullptr
|
2022-08-27 00:25:15 -04:00 |
|
|
9e0d428ffa
|
include forgotten header
|
2022-08-26 23:57:12 -04:00 |
|
|
1a2c5eab98
|
improve default values
|
2022-08-26 23:56:30 -04:00 |
|
|
ddb630ca3e
|
change NULL to nullptr
|
2022-08-26 21:43:09 -04:00 |
|
|
3478127e86
|
remove main namespace
|
2022-08-26 21:02:40 -04:00 |
|
|
0f4e77d4b7
|
cleanup c++ code
|
2022-08-26 19:27:57 -04:00 |
|
|
a9f26a8408
|
Merge branch 'develop' into feature/Coin
# Conflicts:
# godot/Main.tscn
# godot/project.godot
|
2022-08-26 13:54:25 -04:00 |
|
|
b74a8ce1aa
|
fix function name and pointer usage
|
2022-08-26 13:51:19 -04:00 |
|
|
ff600cd761
|
fix spacing
|
2022-08-26 13:48:59 -04:00 |
|
|
563cdade00
|
refactor code to be more decoupled
|
2022-08-14 16:53:44 -04:00 |
|
|
2a7b20ed54
|
dynamically load monitor and crt shader
|
2022-08-14 15:15:36 -04:00 |
|
|
e7fb9dff03
|
fix incorrect name in log
|
2022-08-14 13:18:09 -04:00 |
|
|
64102a992a
|
GameOverScreen .h/.cpp made. Godot scene completed
|
2022-08-12 21:50:48 -04:00 |
|
|
09916a0598
|
Merge branch 'develop' into feature/enemies
|
2022-08-03 21:40:09 -04:00 |
|
|
4267332d70
|
move the level instance to a level node so that pausing the game doesn't effect the main node
|
2022-08-03 21:25:19 -04:00 |
|
|
e54e3b0687
|
changes to coinHUD
|
2022-08-01 15:05:09 -04:00 |
|
|
2be22ceb68
|
Merge branch 'develop' into feature/Coin
# Conflicts:
# godot/Main.tscn
|
2022-08-01 14:17:05 -04:00 |
|
|
b24c9e8732
|
fix goal state
|
2022-08-01 14:10:00 -04:00 |
|
|
f8f1210e61
|
Merge branch 'develop' into feature/enemies
# Conflicts:
# godot/characters/player/Player.tscn
|
2022-07-27 00:08:25 -04:00 |
|
|
18a7cac068
|
change dot vector check to be greater than 0
|
2022-07-27 00:03:59 -04:00 |
|
|
8cfa1d5cce
|
add sounds and adjust music
|
2022-07-26 23:14:21 -04:00 |
|
|
d35993d072
|
add comment to _on_player_touched
|
2022-07-21 20:54:06 -04:00 |
|
|
948f4ce911
|
add some enemy behavior prototypes
|
2022-07-21 00:05:08 -04:00 |
|
|
e4b91d2739
|
pause game when starting
|
2022-07-19 21:44:28 -04:00 |
|
|
9f3e78fa94
|
Get monitor working and communicating with backend
|
2022-07-19 21:44:28 -04:00 |
|
|
d14cc627de
|
Flag successfully placed on lvl, hitbox detected and working
|
2022-07-17 21:51:11 -04:00 |
|
|
b9ff12dab3
|
Finished coin counter
|
2022-07-16 18:36:38 -04:00 |
|
|
b25e1f040c
|
minor changes
|
2022-07-15 23:04:06 -04:00 |
|
|
26cb0fb86f
|
update tiled importer and fix camera bounds to work with it
|
2022-07-06 18:03:25 -04:00 |
|
|
3a58777773
|
coin counter method created
|
2022-06-25 20:54:47 -04:00 |
|
|
a439748a34
|
On-screen coin counter state machine archives added
|
2022-06-21 23:26:43 -04:00 |
|
|
876206c39d
|
Added two states, collected and not collected
|
2022-06-11 00:26:11 -04:00 |
|
|
5fe9e3340a
|
Some fixes on Coin files
|
2022-06-06 20:59:51 -04:00 |
|
|
20e2fafcf4
|
Coin state machines archives created but not functional
|
2022-05-24 23:17:16 -04:00 |
|
|
4a2cda5ecd
|
update comments
|
2022-04-22 21:56:22 -04:00 |
|
|
8b251776a0
|
fix header path
|
2022-04-22 21:45:46 -04:00 |
|
|
e5c4e54fe4
|
add missing CameraLimit class comment
|
2022-04-22 14:13:39 -04:00 |
|
|
8edcae5adc
|
add camera limit script
|
2022-04-20 11:48:11 -04:00 |
|
|
97d84ef36a
|
make level dynamic from main
|
2022-04-16 20:05:32 -04:00 |
|
|
db51a218ec
|
improve error messages and checking
|
2022-04-16 20:05:32 -04:00 |
|
|
1c24ba0cd1
|
add documentation
|
2022-04-13 00:59:23 -04:00 |
|
|
219b277e5c
|
some cleanup of the code
|
2022-04-12 11:33:22 -04:00 |
|
|
ecd6fe45b2
|
add state machine and have player use it
|
2022-04-11 13:30:51 -04:00 |
|