Commit Graph

88 Commits

Author SHA1 Message Date
0d0fb42698
add godot-cpp 3.5 submodule 2022-08-05 12:06:45 -04:00
c3986d34a4
remove godot-cpp submodule 2022-08-05 12:04:22 -04:00
d0ad886184
remove godot-cpp submodule 2022-08-05 12:03:59 -04:00
457915a46a
add CRT shader 2022-08-03 21:38:13 -04:00
4267332d70
move the level instance to a level node so that pausing the game doesn't effect the main node 2022-08-03 21:25:19 -04:00
8cfa1d5cce
add sounds and adjust music 2022-07-26 23:14:21 -04:00
6b86126127
gui focus changes and limits 2022-07-23 13:45:09 -04:00
5c4106246c
fix error that happens after the GUI is freed 2022-07-23 13:27:21 -04:00
71bf91fd2f make ui_accept press the button 2022-07-23 13:03:35 -04:00
1398f3d92c GUI should not be visible until ready 2022-07-23 13:03:35 -04:00
4f8c134bb7
add level 2 music 2022-07-22 00:10:08 -04:00
84eb228a6c fix bug with RUT validation 2022-07-19 21:44:28 -04:00
ae40849c21 validate information and send it to the monitor 2022-07-19 21:44:28 -04:00
39d0804268 remove default text from text inputs 2022-07-19 21:44:28 -04:00
e4b91d2739 pause game when starting 2022-07-19 21:44:28 -04:00
10bf1fd270 add GUI to get player info 2022-07-19 21:44:28 -04:00
0d1613a7ef add pixel operator fonts 2022-07-19 21:44:28 -04:00
0d2b9cb67f remove player script 2022-07-19 21:44:28 -04:00
298298359b move code into the start monitor function instead of setting it during initialization 2022-07-19 21:44:28 -04:00
cf20410bc8 add player node which will be used to capture their info from the HUD 2022-07-19 21:44:28 -04:00
f582a32124 allow starting and stopping the monitor via signal 2022-07-19 21:44:28 -04:00
9f3e78fa94 Get monitor working and communicating with backend 2022-07-19 21:44:28 -04:00
d79864c05d start monitor scene 2022-07-19 21:44:28 -04:00
26cb0fb86f
update tiled importer and fix camera bounds to work with it 2022-07-06 18:03:25 -04:00
4a64951f28
reimport levels with y sorting disabled 2022-04-23 15:48:25 -04:00
2280e72ff1
optimize tiled imports by disabling y sorting 2022-04-23 15:39:47 -04:00
4a2cda5ecd
update comments 2022-04-22 21:56:22 -04:00
8b251776a0
fix header path 2022-04-22 21:45:46 -04:00
e5c4e54fe4
add missing CameraLimit class comment 2022-04-22 14:13:39 -04:00
6874c86786
change default player direction to the right 2022-04-21 23:33:00 -04:00
69e4d0d6fc
remove temporary gdscript camera limit 2022-04-20 11:48:57 -04:00
8edcae5adc
add camera limit script 2022-04-20 11:48:11 -04:00
3e63355826
Merge branch 'develop'
# Conflicts:
#	godot/Main.tscn
#	godot/levels/Level2.tmx
#	godot/levels/Level2.tmx.import
2022-04-20 10:31:21 -04:00
9adf91c231
Merge branch 'develop' into feature/tilesets
# Conflicts:
#	godot/Main.tscn
#	godot/levels/Level2.tmx
#	godot/levels/Level2.tmx.import
#	godot/tilesets/tiles.tsx
2022-04-20 10:22:52 -04:00
70e9c00620 Merge pull request 'move object art into separate files' (#11) from feature/art into develop
Reviewed-on: #11
2022-04-20 00:39:41 -04:00
a314f33b94
move object art into separate files 2022-04-20 00:37:59 -04:00
c88a8615b2
update level2 2022-04-19 23:48:49 -04:00
b6a8177f49 Merge pull request 'develop' (#10) from develop into master
Reviewed-on: #10
2022-04-16 20:05:31 -04:00
97d84ef36a make level dynamic from main 2022-04-16 20:05:32 -04:00
f3656fe4b4 remove object layer 2022-04-16 20:05:32 -04:00
ef4ec86071 update maps and tilesets 2022-04-16 20:05:32 -04:00
825e309372 add zstd support and fix a bug 2022-04-16 20:05:32 -04:00
dff7c7b78b ignore tiled session files 2022-04-16 20:05:32 -04:00
c803a62a01 rename tiled file name 2022-04-16 20:05:32 -04:00
db51a218ec improve error messages and checking 2022-04-16 20:05:32 -04:00
ec64717393 Merge pull request 'feature/tilesets' (#9) from feature/tilesets into develop
Reviewed-on: #9
2022-04-16 20:04:15 -04:00
6c1ee2c12b make level dynamic from main 2022-04-16 20:04:15 -04:00
bc33004f7d remove object layer 2022-04-16 20:04:15 -04:00
50df0a7865 update maps and tilesets 2022-04-16 20:04:15 -04:00
73e4e442c3 add zstd support and fix a bug 2022-04-16 20:04:15 -04:00