add update and delete endpoints to game controller and router
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parent
6ea3e89741
commit
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@ -5,6 +5,7 @@ import (
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"encoding/base64"
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"encoding/json"
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"net/http"
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"strconv"
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"git.cromer.cl/Proyecto-Titulo/alai-server/backend/database"
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"git.cromer.cl/Proyecto-Titulo/alai-server/backend/models"
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@ -90,3 +91,59 @@ func CreateGame(writer http.ResponseWriter, request *http.Request, params httpro
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return
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}
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}
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func UpdateGame(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
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gdb := database.Connect()
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defer database.Close(gdb)
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var game models.Game
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decoder := json.NewDecoder(request.Body)
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err := decoder.Decode(&game)
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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game.ID, err = strconv.ParseUint(params.ByName("id"), 10, 64)
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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result := gdb.Updates(&game)
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if result.Error != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
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return
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} else if result.RowsAffected == 0 {
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writer.WriteHeader(http.StatusNotFound)
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return
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} else {
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writer.WriteHeader(http.StatusNoContent)
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}
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}
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func DeleteGame(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
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gdb := database.Connect()
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defer database.Close(gdb)
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var game models.Game
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var err error
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game.ID, err = strconv.ParseUint(params.ByName("id"), 10, 64)
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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result := gdb.Delete(&game)
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if result.Error != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
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return
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} else if result.RowsAffected == 0 {
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writer.WriteHeader(http.StatusNotFound)
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return
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} else {
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writer.WriteHeader(http.StatusNoContent)
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}
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}
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@ -2,13 +2,14 @@ package routes
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import (
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"git.cromer.cl/Proyecto-Titulo/alai-server/backend/controllers"
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"git.cromer.cl/Proyecto-Titulo/alai-server/backend/middlewares"
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"github.com/julienschmidt/httprouter"
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)
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func GameRoutes(router *httprouter.Router) {
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router.GET("/game", middlewares.Authenticate(controllers.ListGame))
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router.GET("/game/:id", middlewares.Authenticate(controllers.GetGame))
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router.GET("/game", controllers.ListGame)
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router.GET("/game/:id", controllers.GetGame)
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router.POST("/game", controllers.CreateGame)
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router.PATCH("/game/:id", controllers.UpdateGame)
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router.DELETE("/game/:id", controllers.DeleteGame)
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}
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