2022-06-29 21:26:05 -04:00
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package controllers
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import (
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"compress/gzip"
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"encoding/base64"
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"encoding/json"
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"net/http"
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2023-02-01 14:43:36 -03:00
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"strconv"
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2022-06-29 21:26:05 -04:00
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2022-07-22 23:00:31 -04:00
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"git.cromer.cl/Proyecto-Titulo/alai-server/backend/database"
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"git.cromer.cl/Proyecto-Titulo/alai-server/backend/models"
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"git.cromer.cl/Proyecto-Titulo/alai-server/backend/utils"
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2022-06-29 21:26:05 -04:00
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"github.com/julienschmidt/httprouter"
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)
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2023-02-01 14:38:42 -03:00
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func ListGame(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
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gdb := database.Connect()
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defer database.Close(gdb)
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2023-02-01 14:38:42 -03:00
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var games []models.Game
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2023-02-01 16:20:29 -03:00
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queryParams := request.URL.Query()
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2023-02-01 21:55:47 -03:00
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limit, offset, err := utils.GetLimitOffset(queryParams)
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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2023-02-01 17:56:56 -03:00
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filters := []string{
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"player_id",
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"level_id",
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"os_id",
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"godot_version_id",
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"processor_count",
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"screen_count",
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"screen_dpi",
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"screen_size",
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"machine_id",
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"locale",
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"game_version",
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"won",
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"timestamp",
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}
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whereClause, err := utils.GenerateWhereFilter(filters, queryParams)
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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result := gdb.Model(&models.Game{}).Where(whereClause).Order("ID asc").Limit(limit).Offset(offset).Find(&games)
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2022-06-29 21:26:05 -04:00
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if result.Error != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
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return
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} else {
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writer.Header().Set("Content-Type", "application/json")
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2022-06-29 21:26:05 -04:00
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writer.WriteHeader(http.StatusOK)
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2023-02-12 02:49:33 -03:00
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var gamesPublic []models.GamePublic
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for _, game := range games {
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gamesPublic = append(gamesPublic, models.GamePublic{Game: game})
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}
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json.NewEncoder(writer).Encode(gamesPublic)
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2022-06-29 21:26:05 -04:00
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return
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}
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}
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func GetGame(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
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gdb := database.Connect()
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defer database.Close(gdb)
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2023-02-01 14:38:42 -03:00
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var game models.Game
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2023-02-01 14:38:42 -03:00
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result := gdb.Model(&models.Game{}).Order("ID asc").Find(&game, params.ByName("id"))
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2022-06-29 21:26:05 -04:00
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if result.Error != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
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return
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} else if result.RowsAffected == 0 {
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writer.WriteHeader(http.StatusNotFound)
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return
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} else {
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writer.Header().Set("Content-Type", "application/json")
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writer.WriteHeader(http.StatusOK)
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2023-02-12 02:49:33 -03:00
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json.NewEncoder(writer).Encode(models.GamePublic{Game: game})
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return
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}
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}
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2023-02-01 14:38:42 -03:00
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func CreateGame(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
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gdb := database.Connect()
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defer database.Close(gdb)
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2023-02-01 14:38:42 -03:00
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decoded := base64.NewDecoder(base64.StdEncoding, request.Body)
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uncompressed, err := gzip.NewReader(decoded)
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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defer uncompressed.Close()
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decoder := json.NewDecoder(uncompressed)
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2022-06-29 21:26:05 -04:00
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var game models.Game
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2023-02-01 14:38:42 -03:00
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err = decoder.Decode(&game)
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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err = game.Validate()
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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result := gdb.Create(&game)
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if result.Error != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
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return
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} else {
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writer.WriteHeader(http.StatusOK)
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return
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}
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}
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2023-02-01 14:43:36 -03:00
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func UpdateGame(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
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gdb := database.Connect()
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defer database.Close(gdb)
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var game models.Game
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decoder := json.NewDecoder(request.Body)
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err := decoder.Decode(&game)
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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game.ID, err = strconv.ParseUint(params.ByName("id"), 10, 64)
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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result := gdb.Updates(&game)
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if result.Error != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
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return
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} else if result.RowsAffected == 0 {
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writer.WriteHeader(http.StatusNotFound)
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return
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} else {
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writer.WriteHeader(http.StatusNoContent)
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}
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}
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func DeleteGame(writer http.ResponseWriter, request *http.Request, params httprouter.Params) {
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gdb := database.Connect()
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defer database.Close(gdb)
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var game models.Game
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var err error
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game.ID, err = strconv.ParseUint(params.ByName("id"), 10, 64)
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if err != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, err.Error())
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return
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}
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2023-02-06 22:33:25 -03:00
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result := gdb.Unscoped().Delete(&game)
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2023-02-01 14:43:36 -03:00
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if result.Error != nil {
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utils.JSONErrorOutput(writer, http.StatusBadRequest, result.Error.Error())
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return
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} else if result.RowsAffected == 0 {
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writer.WriteHeader(http.StatusNotFound)
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return
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} else {
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writer.WriteHeader(http.StatusNoContent)
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}
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}
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