QT AGI Studio

Index

about_agi

about_agi_studio

about_help

accept_input

add_to_pic

add_to_pic_v

adding_resources

addn

addv

allow_menu

animate_obj

assignn

assignv

block

call

call_v

cancel_line

center_posn

clear_lines

clear_text_rect

close_dialogue

close_window

commands_by_category

commands_by_name

compare_strings

configure_screen

control_commands

controller

controlling_obstacles

creating_new_games

current_cel

current_loop

current_view

cycle_time

cycling_objects

data_used

debug_commands

decrement

deleting_resources

disable_item

discard_pic

discard_sound

discard_view

discard_view_v

display

display_commands

display_v

displaying_text

distance

div_n

div_v

draw

draw_pic

drawing_pictures

drop

echo_line

enable_item

end_of_loop

equaln

equalv

erase

extra_commands

extracting_resources

fence_mouse

files_used

fix_loop

flag_commands

follow_ego

force_update

get

get_dir

get_num

get_posn

get_priority

get_room_v

get_string

get_v

getting_started

graphics

greatern

greaterv

has

have_key

hide_mouse

hold_key

ignore_blocks

ignore_horizon

ignore_objs

increment

indexabc

init_disk

init_joy

initializing_objects

inventory_commands

isset

issetv

last_cel

lessn

lessv

lindirectn

lindirectv

load_logics

load_logics_v

load_pic

load_sound

load_view

load_view_v

log

logic_contents

logic_descr

logic_editor_main

logic_syntax

math_commands

menu_commands

menu_input

more_agi_info

mouse_posn

move_obj

move_obj_v

moving_objects

mul_n

mul_v

new_room

new_room_v

normal_cycle

normal_motion

number_of_loops

obj_in_box

obj_in_room

obj_status_v

object_commands

object_descr

object_editor_main

object_on_anything

object_on_land

object_on_water

objects

observe_blocks

observe_horizon

observe_objs

open_dialogue

opening_games

overlay_pic

parse

pause

picture_commands

picture_descr

picture_editor_main

player_control

pop_scrip

position

position_v

positioning_objects

posn

push_script

prevent_input

print

print_at

print_at_v

print_v

priorities

program_control

project_status

put

put_v

quit

random

rebuilding_vol_files

release_loop

release_key

release_priority

renumbering_resources

reposition

reposition_to

reposition_to_v

reset

reset_scan_start

reset_v

restart_game

restore_game

return

reverse_cycle

reverse_loop

right_posn

rindirect

said

save_game

script_buffer

script_size

set

set_cel

set_cel_v

set_cursor_char

set_dir

set_game_id

set_horizon

set_key

set_loop

set_loop_v

set_menu

set_menu_item

set_pri_base

set_priority

set_priority_v

set_scan_start

set_simple

set_string

set_text_attribute

set_upper_left

set_v

set_view

set_view_v

setting_up_menus_and_keys

shake_screen

show_mem

show_mouse

show_obj

show_obj_v

show_pic

show_pri_screen

sound

sound_commands

sound_descr

special_flags

special_variables

start_cycling

start_motion

start_update

status

status_line_off

status_line_on

step_size

step_time

stop_cycling

stop_motion

stop_sound

stop_update

string_commands

submit_menu

subn

subv

system_commands

test_commands

text_editor_main

text_screen

todo

toggle

toggle_monitor

toggle_v

trace_info

trace_mode

trace_on

types

unanimate_all

unblock

version

view_descr

view_editor_main

viewing_resources

wander

word_to_string

wordstok_descr

wordstok_editor_main