Objects

Objects (sometimes as referred to as "screen objects", and not to be confused with "inventory objects") are what provide the animation in AGI games. They can represent various things such as characters, background animations or still props. Each object has a view assigned to it, and can be placed anywhere on screen and moved around.

Object 0, commonly referred to as "ego", is special. This is the object that the player moves around using the arrow keys.

Topics

Initializing objects

Cycling objects

Positioning objects

Moving objects

Controlling obstacles

Priorities

See also

Object/view commands