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.gitignore
vendored
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42
.gitignore
vendored
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|
||||
# Created by https://www.toptal.com/developers/gitignore/api/visualstudiocode,godot
|
||||
# Edit at https://www.toptal.com/developers/gitignore?templates=visualstudiocode,godot
|
||||
|
||||
### Godot ###
|
||||
# Godot-specific ignores
|
||||
.import/
|
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export.cfg
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||||
export_presets.cfg
|
||||
|
||||
# Imported translations (automatically generated from CSV files)
|
||||
*.translation
|
||||
|
||||
# Mono-specific ignores
|
||||
.mono/
|
||||
data_*/
|
||||
|
||||
### VisualStudioCode ###
|
||||
.vscode/*
|
||||
!.vscode/settings.json
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||||
!.vscode/tasks.json
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!.vscode/launch.json
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||||
!.vscode/extensions.json
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!.vscode/*.code-snippets
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# Local History for Visual Studio Code
|
||||
.history/
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||||
|
||||
# Built Visual Studio Code Extensions
|
||||
*.vsix
|
||||
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### VisualStudioCode Patch ###
|
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# Ignore all local history of files
|
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.history
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.ionide
|
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|
||||
# End of https://www.toptal.com/developers/gitignore/api/visualstudiocode,godot
|
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|
||||
export
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assets/**/*.png
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assets/**/*.wav
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||||
assets/**/*.mp3
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icon.png
|
5
Oldie.csproj
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5
Oldie.csproj
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<Project Sdk="Godot.NET.Sdk/3.3.0">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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</PropertyGroup>
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</Project>
|
19
Oldie.sln
Normal file
19
Oldie.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Oldie", "Oldie.csproj", "{ED00D495-1EC5-4875-9613-DC8673B3ED76}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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ExportDebug|Any CPU = ExportDebug|Any CPU
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ExportRelease|Any CPU = ExportRelease|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{ED00D495-1EC5-4875-9613-DC8673B3ED76}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{ED00D495-1EC5-4875-9613-DC8673B3ED76}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{ED00D495-1EC5-4875-9613-DC8673B3ED76}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
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{ED00D495-1EC5-4875-9613-DC8673B3ED76}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
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{ED00D495-1EC5-4875-9613-DC8673B3ED76}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
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{ED00D495-1EC5-4875-9613-DC8673B3ED76}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
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EndGlobalSection
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EndGlobal
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assets/block/block.png.import
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assets/block/block.png.import
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35
assets/block/cave_block.png.import
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assets/block/cave_block.png.import
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35
assets/bros/boomerang.png.import
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35
assets/bros/boomerang.png.import
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[remap]
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35
assets/bros/green_idle.png.import
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35
assets/bros/green_idle.png.import
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[remap]
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35
assets/bros/green_jumping.png.import
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assets/bros/green_jumping.png.import
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35
assets/bros/green_throwing.png.import
Normal file
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assets/bros/green_throwing.png.import
Normal file
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assets/bros/green_walking.png.import
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assets/bros/green_walking.png.import
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35
assets/bros/hammer.png.import
Normal file
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assets/bros/hammer.png.import
Normal file
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35
assets/bros/purple_idle.png.import
Normal file
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Normal file
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35
assets/bros/purple_jumping.png.import
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35
assets/bros/purple_throwing.png.import
Normal file
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assets/bros/purple_throwing.png.import
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35
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|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/turtle/red_walking.png"
|
||||
dest_files=[ "res://.import/red_walking.png-a507c687f28acd109b607aa64478acf4.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
35
assets/ui/bolt.png.import
Normal file
35
assets/ui/bolt.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/bolt.png-da441b0ca8065d7c169e48dcdaa4774e.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/ui/bolt.png"
|
||||
dest_files=[ "res://.import/bolt.png-da441b0ca8065d7c169e48dcdaa4774e.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
35
assets/ui/energy.png.import
Normal file
35
assets/ui/energy.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/energy.png-2306a30f190a47163f5e7b1dbccf33cb.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/ui/energy.png"
|
||||
dest_files=[ "res://.import/energy.png-2306a30f190a47163f5e7b1dbccf33cb.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
35
icon.png.import
Normal file
35
icon.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
105
project.godot
Normal file
105
project.godot
Normal file
@ -0,0 +1,105 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Oldie but Goodie"
|
||||
config/description="Good old fashioned platforming fun!"
|
||||
run/main_scene="res://scenes/Main.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[autoload]
|
||||
|
||||
Event="*res://scenes/Event.cs"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/width=512
|
||||
window/size/height=288
|
||||
window/size/test_width=1280
|
||||
window/size/test_height=720
|
||||
window/dpi/allow_hidpi=true
|
||||
window/stretch/mode="2d"
|
||||
window/stretch/aspect="keep"
|
||||
|
||||
[filesystem]
|
||||
|
||||
import/fbx/use_fbx=false
|
||||
|
||||
[importer_defaults]
|
||||
|
||||
texture={
|
||||
"compress/bptc_ldr": 0,
|
||||
"compress/hdr_mode": 0,
|
||||
"compress/lossy_quality": 0.7,
|
||||
"compress/mode": 0,
|
||||
"compress/normal_map": 0,
|
||||
"detect_3d": false,
|
||||
"flags/anisotropic": false,
|
||||
"flags/filter": false,
|
||||
"flags/mipmaps": false,
|
||||
"flags/repeat": 0,
|
||||
"flags/srgb": 2,
|
||||
"process/HDR_as_SRGB": false,
|
||||
"process/fix_alpha_border": true,
|
||||
"process/invert_color": false,
|
||||
"process/normal_map_invert_y": false,
|
||||
"process/premult_alpha": false,
|
||||
"size_limit": 0,
|
||||
"stream": false,
|
||||
"svg/scale": 1.0
|
||||
}
|
||||
|
||||
[input]
|
||||
|
||||
left={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
right={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
jump={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
crouch={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[layer_names]
|
||||
|
||||
2d_physics/layer_1="Player"
|
||||
2d_physics/layer_2="Platform"
|
||||
2d_physics/layer_3="Enemy"
|
||||
2d_physics/layer_4="Collectable"
|
||||
|
||||
[mono]
|
||||
|
||||
project/assembly_name="Oldie"
|
||||
|
||||
[physics]
|
||||
|
||||
2d/cell_size=16
|
||||
|
||||
[rendering]
|
||||
|
||||
quality/driver/driver_name="GLES2"
|
||||
2d/snapping/use_gpu_pixel_snap=true
|
||||
|
||||
[world]
|
||||
|
||||
2d/cell_size=16
|
20
scenes/Event.cs
Normal file
20
scenes/Event.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
public class Event : Node
|
||||
{
|
||||
[Signal]
|
||||
delegate void GameStarted(string example);
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
var events = (Event) GetNode("/root/Event");
|
||||
events.Connect("GameStarted", this, "MyCallBack");
|
||||
|
||||
events.EmitSignal("GameStarted", " my extra string");
|
||||
}
|
||||
|
||||
public void MyCallBack(string example) {
|
||||
GD.Print("signal worked" + example);
|
||||
}
|
||||
}
|
66
scenes/Main.tscn
Normal file
66
scenes/Main.tscn
Normal file
@ -0,0 +1,66 @@
|
||||
[gd_scene load_steps=16 format=2]
|
||||
|
||||
[ext_resource path="res://scenes/player/Player.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://scenes/enemies/goomba/Goomba.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://scenes/enemies/turtle/red/RedTurtle.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://scenes/enemies/turtle/blue/BlueTurtle.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://scenes/enemies/turtle/grey/GreyTurtle.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://scenes/enemies/plant/Plant.tscn" type="PackedScene" id=6]
|
||||
[ext_resource path="res://scenes/collectables/Bolt.tscn" type="PackedScene" id=7]
|
||||
[ext_resource path="res://scenes/collectables/Energy.tscn" type="PackedScene" id=8]
|
||||
[ext_resource path="res://scenes/block/MysteryBlock.tscn" type="PackedScene" id=9]
|
||||
[ext_resource path="res://scenes/block/MysteryBlockCave.tscn" type="PackedScene" id=10]
|
||||
[ext_resource path="res://scenes/checkpoint/Checkpoint.tscn" type="PackedScene" id=11]
|
||||
[ext_resource path="res://scenes/powerup/fire/FirePowerup.tscn" type="PackedScene" id=12]
|
||||
[ext_resource path="res://scenes/powerup/fire/InvinicibilityPowerup.tscn" type="PackedScene" id=13]
|
||||
[ext_resource path="res://scenes/enemies/spike_shell/SpikeShell.tscn" type="PackedScene" id=14]
|
||||
[ext_resource path="res://scenes/gear/Gear.tscn" type="PackedScene" id=15]
|
||||
|
||||
[node name="Main" type="Node"]
|
||||
|
||||
[node name="GameObjects" type="Node" parent="."]
|
||||
|
||||
[node name="Player" parent="GameObjects" instance=ExtResource( 1 )]
|
||||
position = Vector2( 256, 140 )
|
||||
|
||||
[node name="Goomba" parent="GameObjects" instance=ExtResource( 2 )]
|
||||
position = Vector2( 307, 141 )
|
||||
|
||||
[node name="BlueTurtle" parent="GameObjects" instance=ExtResource( 4 )]
|
||||
position = Vector2( 312, 179 )
|
||||
|
||||
[node name="RedTurtle" parent="GameObjects" instance=ExtResource( 3 )]
|
||||
position = Vector2( 308, 106 )
|
||||
|
||||
[node name="GreyTurtle" parent="GameObjects" instance=ExtResource( 5 )]
|
||||
position = Vector2( 364, 110 )
|
||||
|
||||
[node name="Plant" parent="GameObjects" instance=ExtResource( 6 )]
|
||||
position = Vector2( 256, 165 )
|
||||
|
||||
[node name="Bolt" parent="GameObjects" instance=ExtResource( 7 )]
|
||||
position = Vector2( 256, 108 )
|
||||
|
||||
[node name="Energy" parent="GameObjects" instance=ExtResource( 8 )]
|
||||
position = Vector2( 255, 82 )
|
||||
|
||||
[node name="MysteryBlock" parent="GameObjects" instance=ExtResource( 9 )]
|
||||
position = Vector2( 258, 205 )
|
||||
|
||||
[node name="MysteryBlockCave" parent="GameObjects" instance=ExtResource( 10 )]
|
||||
position = Vector2( 260, 252 )
|
||||
|
||||
[node name="Checkpoint" parent="GameObjects" instance=ExtResource( 11 )]
|
||||
position = Vector2( 307, 225 )
|
||||
|
||||
[node name="FirePowerup" parent="GameObjects" instance=ExtResource( 12 )]
|
||||
position = Vector2( 227, 141 )
|
||||
|
||||
[node name="InvinicibilityPowerup" parent="GameObjects" instance=ExtResource( 13 )]
|
||||
position = Vector2( 204, 141 )
|
||||
|
||||
[node name="SpikeShell" parent="GameObjects" instance=ExtResource( 14 )]
|
||||
position = Vector2( 361, 136 )
|
||||
|
||||
[node name="Gear" parent="GameObjects" instance=ExtResource( 15 )]
|
||||
position = Vector2( 211, 101 )
|
37
scenes/block/MysteryBlock.tscn
Normal file
37
scenes/block/MysteryBlock.tscn
Normal file
@ -0,0 +1,37 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://assets/block/block.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 16, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=3]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ) ],
|
||||
"loop": true,
|
||||
"name": "opened",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 2 ) ],
|
||||
"loop": true,
|
||||
"name": "unopened",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=4]
|
||||
extents = Vector2( 8, 8 )
|
||||
|
||||
[node name="MysteryBlock" type="StaticBody2D"]
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 3 )
|
||||
animation = "unopened"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
shape = SubResource( 4 )
|
37
scenes/block/MysteryBlockCave.tscn
Normal file
37
scenes/block/MysteryBlockCave.tscn
Normal file
@ -0,0 +1,37 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://assets/block/cave_block.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 16, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=3]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 5 ) ],
|
||||
"loop": true,
|
||||
"name": "opened",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 6 ) ],
|
||||
"loop": true,
|
||||
"name": "unopened",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=4]
|
||||
extents = Vector2( 8, 8 )
|
||||
|
||||
[node name="MysteryBlockCave" type="StaticBody2D"]
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 3 )
|
||||
animation = "unopened"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
shape = SubResource( 4 )
|
60
scenes/checkpoint/Checkpoint.tscn
Normal file
60
scenes/checkpoint/Checkpoint.tscn
Normal file
@ -0,0 +1,60 @@
|
||||
[gd_scene load_steps=10 format=2]
|
||||
|
||||
[ext_resource path="res://assets/checkpoint/checkpoint.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 48, 0, 16, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 32, 0, 16, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 32, 0, 16, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=4]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 16, 0, 16, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 16, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 48, 0, 16, 32 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=7]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ) ],
|
||||
"loop": true,
|
||||
"name": "activated",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 2 ) ],
|
||||
"loop": true,
|
||||
"name": "deactivated",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ],
|
||||
"loop": true,
|
||||
"name": "reached",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=8]
|
||||
extents = Vector2( 5, 10.5 )
|
||||
|
||||
[node name="Checkpoint" type="Area2D"]
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 7 )
|
||||
animation = "deactivated"
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( 0, 5.5 )
|
||||
shape = SubResource( 8 )
|
50
scenes/collectables/Bolt.tscn
Normal file
50
scenes/collectables/Bolt.tscn
Normal file
@ -0,0 +1,50 @@
|
||||
[gd_scene load_steps=10 format=2]
|
||||
|
||||
[ext_resource path="res://assets/collectable/bolt.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 16, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 32, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=4]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 48, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 64, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 80, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=7]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ],
|
||||
"loop": true,
|
||||
"name": "spin",
|
||||
"speed": 6.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=8]
|
||||
extents = Vector2( 5, 5 )
|
||||
|
||||
[node name="Bolt" type="Area2D"]
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 7 )
|
||||
animation = "spin"
|
||||
frame = 4
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
shape = SubResource( 8 )
|
34
scenes/collectables/Energy.tscn
Normal file
34
scenes/collectables/Energy.tscn
Normal file
@ -0,0 +1,34 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://assets/collectable/energy.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 16, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=3]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ) ],
|
||||
"loop": true,
|
||||
"name": "glow",
|
||||
"speed": 4.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=4]
|
||||
extents = Vector2( 2.5, 6.5 )
|
||||
|
||||
[node name="Energy" type="Area2D"]
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 3 )
|
||||
animation = "glow"
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( -0.5, -0.5 )
|
||||
shape = SubResource( 4 )
|
39
scenes/enemies/goomba/Goomba.tscn
Normal file
39
scenes/enemies/goomba/Goomba.tscn
Normal file
@ -0,0 +1,39 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://assets/goomba/walking.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 16, 19 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 16, 0, 16, 19 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 32, 0, 16, 19 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=4]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ],
|
||||
"loop": true,
|
||||
"name": "walk",
|
||||
"speed": 6.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=5]
|
||||
extents = Vector2( 6.5, 7 )
|
||||
|
||||
[node name="Goomba" type="KinematicBody2D"]
|
||||
collision_layer = 4
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 4 )
|
||||
animation = "walk"
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( 0.5, 2 )
|
||||
shape = SubResource( 5 )
|
35
scenes/enemies/plant/Plant.tscn
Normal file
35
scenes/enemies/plant/Plant.tscn
Normal file
@ -0,0 +1,35 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://assets/plant/plant.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 32, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 32, 0, 32, 32 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=3]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ) ],
|
||||
"loop": true,
|
||||
"name": "chomp",
|
||||
"speed": 4.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=4]
|
||||
extents = Vector2( 6, 13 )
|
||||
|
||||
[node name="Plant" type="KinematicBody2D"]
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 3 )
|
||||
animation = "chomp"
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( 0, 3 )
|
||||
shape = SubResource( 4 )
|
39
scenes/enemies/spike_shell/SpikeShell.tscn
Normal file
39
scenes/enemies/spike_shell/SpikeShell.tscn
Normal file
@ -0,0 +1,39 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://assets/spike_shell/walking.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 32, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 32, 0, 32, 32 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 64, 0, 32, 32 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=4]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ],
|
||||
"loop": true,
|
||||
"name": "walk",
|
||||
"speed": 6.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=5]
|
||||
extents = Vector2( 9.5, 9.5 )
|
||||
|
||||
[node name="SpikeShell" type="KinematicBody2D"]
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 4 )
|
||||
animation = "walk"
|
||||
frame = 2
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( -1.5, 6.5 )
|
||||
shape = SubResource( 5 )
|
59
scenes/enemies/turtle/blue/BlueTurtle.tscn
Normal file
59
scenes/enemies/turtle/blue/BlueTurtle.tscn
Normal file
@ -0,0 +1,59 @@
|
||||
[gd_scene load_steps=10 format=2]
|
||||
|
||||
[ext_resource path="res://assets/turtle/blue_walking.png" type="Texture" id=1]
|
||||
[ext_resource path="res://assets/turtle/blue_shell.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 32, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 64, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=4]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 6 ) ],
|
||||
"loop": true,
|
||||
"name": "shell",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ],
|
||||
"loop": true,
|
||||
"name": "walk",
|
||||
"speed": 6.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=5]
|
||||
extents = Vector2( 9.5, 8 )
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=7]
|
||||
extents = Vector2( 5.5, 6 )
|
||||
|
||||
[node name="BlueTurtle" type="KinematicBody2D"]
|
||||
collision_layer = 4
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 4 )
|
||||
animation = "walk"
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="NormalCollision" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( -0.5, 0 )
|
||||
shape = SubResource( 5 )
|
||||
|
||||
[node name="ShellCollision" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( -0.5, 2 )
|
||||
shape = SubResource( 7 )
|
||||
disabled = true
|
78
scenes/enemies/turtle/grey/GreyTurtle.tscn
Normal file
78
scenes/enemies/turtle/grey/GreyTurtle.tscn
Normal file
@ -0,0 +1,78 @@
|
||||
[gd_scene load_steps=14 format=2]
|
||||
|
||||
[ext_resource path="res://assets/turtle/grey_walking.png" type="Texture" id=1]
|
||||
[ext_resource path="res://assets/turtle/grey_breaking.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 0, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 32, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=10]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 64, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=11]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 96, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=12]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 128, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=13]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=14]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 32, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=15]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 64, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=4]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ],
|
||||
"loop": true,
|
||||
"name": "break",
|
||||
"speed": 3.0
|
||||
}, {
|
||||
"frames": [ SubResource( 11 ), SubResource( 12 ) ],
|
||||
"loop": true,
|
||||
"name": "revive",
|
||||
"speed": 2.0
|
||||
}, {
|
||||
"frames": [ SubResource( 13 ), SubResource( 14 ), SubResource( 15 ) ],
|
||||
"loop": true,
|
||||
"name": "walk",
|
||||
"speed": 6.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=5]
|
||||
extents = Vector2( 9.5, 8 )
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=7]
|
||||
extents = Vector2( 5.5, 6 )
|
||||
|
||||
[node name="GreyTurtle" type="KinematicBody2D"]
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 4 )
|
||||
animation = "walk"
|
||||
playing = true
|
||||
|
||||
[node name="NormalCollision" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( -0.5, 0 )
|
||||
shape = SubResource( 5 )
|
||||
|
||||
[node name="ShellCollision" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( -0.5, 2 )
|
||||
shape = SubResource( 7 )
|
||||
disabled = true
|
57
scenes/enemies/turtle/red/RedTurtle.tscn
Normal file
57
scenes/enemies/turtle/red/RedTurtle.tscn
Normal file
@ -0,0 +1,57 @@
|
||||
[gd_scene load_steps=10 format=2]
|
||||
|
||||
[ext_resource path="res://assets/turtle/red_walking.png" type="Texture" id=1]
|
||||
[ext_resource path="res://assets/turtle/red_shell.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=10]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 32, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=11]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 64, 0, 32, 16 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=4]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 8 ) ],
|
||||
"loop": true,
|
||||
"name": "shell",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ) ],
|
||||
"loop": true,
|
||||
"name": "walk",
|
||||
"speed": 6.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=5]
|
||||
extents = Vector2( 9.5, 8 )
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=7]
|
||||
extents = Vector2( 5.5, 6 )
|
||||
|
||||
[node name="RedTurtle" type="KinematicBody2D"]
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 4 )
|
||||
animation = "walk"
|
||||
playing = true
|
||||
|
||||
[node name="NormalCollision" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( -0.5, 0 )
|
||||
shape = SubResource( 5 )
|
||||
|
||||
[node name="ShellCollision" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( -0.5, 2 )
|
||||
shape = SubResource( 7 )
|
||||
disabled = true
|
11
scenes/gear/Gear.cs
Normal file
11
scenes/gear/Gear.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
public class Gear : Area2D
|
||||
{
|
||||
public override void _Process(float delta)
|
||||
{
|
||||
Sprite sprite = GetNode<Sprite>("Sprite");
|
||||
sprite.Rotate(Mathf.Deg2Rad(2));
|
||||
}
|
||||
}
|
17
scenes/gear/Gear.tscn
Normal file
17
scenes/gear/Gear.tscn
Normal file
@ -0,0 +1,17 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://assets/gear/gear.png" type="Texture" id=1]
|
||||
[ext_resource path="res://scenes/gear/Gear.cs" type="Script" id=2]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
radius = 15.0333
|
||||
|
||||
[node name="Gear" type="Area2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
shape = SubResource( 1 )
|
147
scenes/player/Player.tscn
Normal file
147
scenes/player/Player.tscn
Normal file
@ -0,0 +1,147 @@
|
||||
[gd_scene load_steps=29 format=2]
|
||||
|
||||
[ext_resource path="res://assets/player/idle.png" type="Texture" id=1]
|
||||
[ext_resource path="res://assets/player/death.png" type="Texture" id=2]
|
||||
[ext_resource path="res://assets/player/jumping.png" type="Texture" id=3]
|
||||
[ext_resource path="res://assets/player/wall_slide.png" type="Texture" id=4]
|
||||
[ext_resource path="res://assets/player/enter_into_tube.png" type="Texture" id=5]
|
||||
[ext_resource path="res://assets/player/swimming.png" type="Texture" id=6]
|
||||
[ext_resource path="res://assets/player/walking.png" type="Texture" id=7]
|
||||
[ext_resource path="res://assets/player/surface_rising.png" type="Texture" id=8]
|
||||
[ext_resource path="res://assets/player/climbing.png" type="Texture" id=9]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=18]
|
||||
atlas = ExtResource( 9 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=19]
|
||||
atlas = ExtResource( 9 )
|
||||
region = Rect2( 16, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=15]
|
||||
atlas = ExtResource( 8 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=16]
|
||||
atlas = ExtResource( 8 )
|
||||
region = Rect2( 16, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=17]
|
||||
atlas = ExtResource( 8 )
|
||||
region = Rect2( 32, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 1 )
|
||||
region = Rect2( 16, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 3 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=7]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 6 )
|
||||
region = Rect2( 16, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 5 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=10]
|
||||
atlas = ExtResource( 7 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=11]
|
||||
atlas = ExtResource( 7 )
|
||||
region = Rect2( 16, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=12]
|
||||
atlas = ExtResource( 7 )
|
||||
region = Rect2( 32, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=13]
|
||||
atlas = ExtResource( 7 )
|
||||
region = Rect2( 48, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=14]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 0, 0, 16, 16 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=3]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 18 ), SubResource( 19 ) ],
|
||||
"loop": true,
|
||||
"name": "climb",
|
||||
"speed": 4.0
|
||||
}, {
|
||||
"frames": [ SubResource( 5 ) ],
|
||||
"loop": true,
|
||||
"name": "dead",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 15 ), SubResource( 16 ), SubResource( 17 ) ],
|
||||
"loop": true,
|
||||
"name": "exit_swim",
|
||||
"speed": 6.0
|
||||
}, {
|
||||
"frames": [ SubResource( 1 ), SubResource( 2 ) ],
|
||||
"loop": true,
|
||||
"name": "idle",
|
||||
"speed": 2.0
|
||||
}, {
|
||||
"frames": [ SubResource( 6 ) ],
|
||||
"loop": true,
|
||||
"name": "jump",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 7 ), SubResource( 8 ) ],
|
||||
"loop": true,
|
||||
"name": "swim",
|
||||
"speed": 4.0
|
||||
}, {
|
||||
"frames": [ SubResource( 9 ) ],
|
||||
"loop": true,
|
||||
"name": "tube",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ) ],
|
||||
"loop": true,
|
||||
"name": "walk",
|
||||
"speed": 8.0
|
||||
}, {
|
||||
"frames": [ SubResource( 14 ) ],
|
||||
"loop": true,
|
||||
"name": "wall",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=4]
|
||||
extents = Vector2( 6, 6.5 )
|
||||
|
||||
[node name="Player" type="KinematicBody2D"]
|
||||
collision_mask = 0
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
frames = SubResource( 3 )
|
||||
animation = "idle"
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
position = Vector2( 0, 1.5 )
|
||||
shape = SubResource( 4 )
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
current = true
|
15
scenes/powerup/fire/FirePowerup.tscn
Normal file
15
scenes/powerup/fire/FirePowerup.tscn
Normal file
@ -0,0 +1,15 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/powerup/fire.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 5, 6 )
|
||||
|
||||
[node name="FirePowerup" type="Area2D"]
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
shape = SubResource( 1 )
|
15
scenes/powerup/fire/InvinicibilityPowerup.tscn
Normal file
15
scenes/powerup/fire/InvinicibilityPowerup.tscn
Normal file
@ -0,0 +1,15 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/powerup/invincibility.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 5, 6 )
|
||||
|
||||
[node name="InvinicibilityPowerup" type="Area2D"]
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
shape = SubResource( 1 )
|
Loading…
Reference in New Issue
Block a user