alai/src/goal/GoalReached.cpp

31 lines
486 B
C++

#include "goal/GoalReached.h"
#include <Area2D.hpp>
void alai::GoalReached::_register_methods()
{
godot::register_method("_state_enter", &GoalReached::_state_enter);
godot::register_method("_state_exit", &GoalReached::_state_exit);
}
alai::GoalReached::GoalReached()
{
}
alai::GoalReached::~GoalReached()
{
}
void alai::GoalReached::_init()
{
}
void alai::GoalReached::_state_enter()
{
godot::Godot::print("Flag touched");
}
void alai::GoalReached::_state_exit()
{
}