alai/src
Chris Cromer eb14adbb0e
add the godot namespace to the calls so it is more clear where the method resides
2022-08-31 00:36:01 -04:00
..
coin add the godot namespace to the calls so it is more clear where the method resides 2022-08-31 00:36:01 -04:00
goal add the godot namespace to the calls so it is more clear where the method resides 2022-08-31 00:36:01 -04:00
gui/game_over add the godot namespace to the calls so it is more clear where the method resides 2022-08-31 00:36:01 -04:00
player add the godot namespace to the calls so it is more clear where the method resides 2022-08-31 00:36:01 -04:00
state_machine add the godot namespace to the calls so it is more clear where the method resides 2022-08-31 00:36:01 -04:00
CameraLimit.cpp add the godot namespace to the calls so it is more clear where the method resides 2022-08-31 00:36:01 -04:00
CameraLimit.h cleanup c++ code 2022-08-26 19:27:57 -04:00
Event.cpp add player won signal 2022-08-31 00:24:38 -04:00
Event.h add event bus 2022-08-27 18:10:36 -04:00
Main.cpp use empty PackedScene instead of nullptr 2022-08-27 00:25:15 -04:00
Main.h include forgotten header 2022-08-26 23:57:12 -04:00
godot.cpp cleanup code 2022-08-28 01:08:04 -04:00