feature/enemies #28

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cromer merged 21 commits from feature/enemies into develop 2022-08-07 18:54:15 -04:00
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@ -275,6 +275,10 @@ namespace godot
*/ */
Vector2 get_velocity(); Vector2 get_velocity();
/**
* @brief This function is called when an enemy touches the player.
*
*/
void _on_player_touched(); void _on_player_touched();
}; };
} }