feature/enemies #28
@ -275,6 +275,10 @@ namespace godot
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*/
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*/
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Vector2 get_velocity();
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Vector2 get_velocity();
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/**
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* @brief This function is called when an enemy touches the player.
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*
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*/
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void _on_player_touched();
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void _on_player_touched();
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};
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};
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}
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}
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