feature/enemies #28
@ -142,7 +142,7 @@ void Player::_physics_process(float delta)
|
|||||||
}*/
|
}*/
|
||||||
velocity.y = -get_bounce_force();
|
velocity.y = -get_bounce_force();
|
||||||
}
|
}
|
||||||
else if (collider->is_in_group("enemy") && (collider->is_in_group("rideable") && Vector2::DOWN.dot(collision->get_normal()) > 0.1))
|
else if (collider->is_in_group("enemy") && (collider->is_in_group("rideable") && Vector2::DOWN.dot(collision->get_normal()) > 0))
|
||||||
{
|
{
|
||||||
_on_player_touched();
|
_on_player_touched();
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user