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b25e1f040c
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minor changes
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2022-07-15 23:04:06 -04:00 |
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26cb0fb86f
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update tiled importer and fix camera bounds to work with it
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2022-07-06 18:03:25 -04:00 |
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3a58777773
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coin counter method created
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2022-06-25 20:54:47 -04:00 |
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28f7af6c73
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add enemies collision name to project
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2022-06-17 11:35:56 -04:00 |
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9aafc64ba7
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add enemies prototype level
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2022-06-17 11:35:15 -04:00 |
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4196f4d9e9
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change collision layers and masks
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2022-06-17 11:33:58 -04:00 |
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876206c39d
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Added two states, collected and not collected
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2022-06-11 00:26:11 -04:00 |
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5fe9e3340a
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Some fixes on Coin files
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2022-06-06 20:59:51 -04:00 |
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7d62b37ffc
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add enemy scenes
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2022-05-25 16:13:29 -04:00 |
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20e2fafcf4
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Coin state machines archives created but not functional
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2022-05-24 23:17:16 -04:00 |
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a079d8aa37
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changes to coin
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2022-05-24 15:23:29 -04:00 |
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57289dcb8f
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Coin added to prototype
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2022-05-20 12:50:47 -04:00 |
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4a64951f28
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reimport levels with y sorting disabled
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2022-04-23 15:48:25 -04:00 |
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2280e72ff1
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optimize tiled imports by disabling y sorting
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2022-04-23 15:39:47 -04:00 |
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6874c86786
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change default player direction to the right
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2022-04-21 23:33:00 -04:00 |
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69e4d0d6fc
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remove temporary gdscript camera limit
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2022-04-20 11:48:57 -04:00 |
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8edcae5adc
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add camera limit script
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2022-04-20 11:48:11 -04:00 |
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9adf91c231
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Merge branch 'develop' into feature/tilesets
# Conflicts:
# godot/Main.tscn
# godot/levels/Level2.tmx
# godot/levels/Level2.tmx.import
# godot/tilesets/tiles.tsx
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2022-04-20 10:22:52 -04:00 |
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a314f33b94
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move object art into separate files
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2022-04-20 00:37:59 -04:00 |
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c88a8615b2
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update level2
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2022-04-19 23:48:49 -04:00 |
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6c1ee2c12b
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make level dynamic from main
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2022-04-16 20:04:15 -04:00 |
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bc33004f7d
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remove object layer
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2022-04-16 20:04:15 -04:00 |
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50df0a7865
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update maps and tilesets
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2022-04-16 20:04:15 -04:00 |
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73e4e442c3
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add zstd support and fix a bug
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2022-04-16 20:04:15 -04:00 |
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a89283ea36
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rename tiled file name
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2022-04-16 20:04:15 -04:00 |
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dab20270be
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make level dynamic from main
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2022-04-16 17:20:45 -04:00 |
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cdaa32ce17
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remove object layer
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2022-04-16 16:03:41 -04:00 |
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a11370c784
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update maps and tilesets
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2022-04-16 14:21:15 -04:00 |
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9b0102ee44
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add zstd support and fix a bug
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2022-04-16 14:19:59 -04:00 |
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5a644d78c3
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rename tiled file name
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2022-04-13 11:23:20 -04:00 |
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8bbf3942cd
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fix incorrect gdnative resource
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2022-04-13 01:10:40 -04:00 |
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ecd6fe45b2
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add state machine and have player use it
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2022-04-11 13:30:51 -04:00 |
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35af76cda4
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detatch script
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2022-04-09 22:21:04 -04:00 |
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ac86f148ba
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merge develop
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2022-04-09 22:16:27 -04:00 |
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756b42bf82
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change the game name
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2022-04-09 21:50:08 -04:00 |
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aeb3816ded
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change player collision shape to a rectangle
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2022-04-06 23:43:23 -04:00 |
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dffd810183
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recenter player in 0,0
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2022-04-06 23:27:40 -04:00 |
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c635f64d3f
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rename level 1 file
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2022-04-06 23:09:30 -04:00 |
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98a3a04e6a
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remove default environment since it is not needed
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2022-04-06 22:54:54 -04:00 |
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02e6e54e2b
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tweak project settings
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2022-04-06 22:54:35 -04:00 |
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bfb535cad3
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reimport icon as lossless 2D pixel art
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2022-04-06 22:50:07 -04:00 |
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a2ad48e900
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prototype
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2022-04-05 14:51:59 -04:00 |
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