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ba46d6c65b
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Make player using the event bus for enemies touching him
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2022-09-01 22:00:59 -04:00 |
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6c0b656d79
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change music file name
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2022-09-01 21:59:58 -04:00 |
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011a1b8007
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make the enemies use the event bus
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2022-09-01 21:59:21 -04:00 |
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615b2a0ba2
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Merge pull request 'improve coin counter HUD' (#46) from feature/cleanup_coin_counter into develop
Reviewed-on: #46
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2022-09-01 18:35:59 -04:00 |
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3ca5f4e7b2
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improve coin counter HUD
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2022-09-01 18:34:37 -04:00 |
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1f63f5e00a
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Player touched signal added
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2022-09-01 16:37:50 -04:00 |
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2e07679b52
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minor fix
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2022-09-01 16:18:38 -04:00 |
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c002528d49
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Merge branch 'develop' into feature/Prototype_R_LEVEL
# Conflicts:
# godot/Main.tscn
# godot/gui/GameOver.tscn
# src/gui/game_over/GameOverScreen.cpp
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2022-09-01 16:13:55 -04:00 |
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46f32da8ff
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Merge pull request 'feature/PROTOTYPE_R_SOUNDS' (#45) from feature/PROTOTYPE_R_SOUNDS into feature/Prototype_R_LEVEL
Reviewed-on: #45
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2022-09-01 15:59:13 -04:00 |
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3f45f3f5a9
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Merge branch 'feature/Prototype_R_LEVEL' into feature/PROTOTYPE_R_SOUNDS
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2022-09-01 15:58:59 -04:00 |
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7236428157
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coin and bgm added, game over music still not done
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2022-09-01 15:55:02 -04:00 |
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2818e210c9
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Merge pull request 'feature/monitor_debug' (#44) from feature/monitor_debug into develop
Reviewed-on: #44
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2022-09-01 13:03:32 -04:00 |
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e981295e5f
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fix windows build
gnu++17 doesn't support inline variables but c++17 does
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2022-09-01 12:28:00 -04:00 |
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fe9cebc620
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fix notifier bug, it only effected the exported game
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2022-09-01 12:26:59 -04:00 |
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d560d13627
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fix pause bug when monitor isn't present
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2022-09-01 12:26:26 -04:00 |
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083db48f04
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rename directory to lowercase
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2022-09-01 11:31:47 -04:00 |
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629c41c235
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fix spacing
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2022-09-01 11:31:23 -04:00 |
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5d611f790d
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make the restart button send the game started event
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2022-09-01 11:30:58 -04:00 |
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e29492447d
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change the way level gets loaded and use the event bus
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2022-09-01 11:30:01 -04:00 |
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cb81734279
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make enemies use the event bus
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2022-09-01 11:26:34 -04:00 |
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ea83bf8660
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add new events
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2022-09-01 11:24:46 -04:00 |
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df420f698d
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Merge pull request 'feature/win_screen' (#43) from feature/win_screen into develop
Reviewed-on: #43
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2022-08-31 01:11:58 -04:00 |
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08216d061c
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add a win screen when the flag is reached
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2022-08-31 01:07:56 -04:00 |
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eb14adbb0e
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add the godot namespace to the calls so it is more clear where the method resides
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2022-08-31 00:36:01 -04:00 |
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ee34563424
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add player won signal
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2022-08-31 00:24:38 -04:00 |
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8863a74c09
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remove node include
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2022-08-31 00:24:02 -04:00 |
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bc82d3d08c
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fix header guards
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2022-08-31 00:05:08 -04:00 |
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0f94363266
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refactor game over screen
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2022-08-30 23:58:02 -04:00 |
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08c815ba65
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Merge pull request 'develop' (#42) from develop into master
Reviewed-on: #42
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2022-08-29 21:46:11 -04:00 |
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9cc3dc0978
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Merge branch 'master' into develop
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2022-08-29 21:46:01 -04:00 |
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bad5a35339
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Merge pull request 'set coins and points back to 0 on start' (#41) from feature/monitor into develop
Reviewed-on: #41
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2022-08-29 21:45:35 -04:00 |
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5c671a2fec
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set coins and points back to 0 on start
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2022-08-29 21:44:08 -04:00 |
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066012bd1b
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Merge pull request 'develop' (#40) from develop into master
Reviewed-on: #40
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2022-08-29 20:51:15 -04:00 |
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53c17f9e43
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Merge branch 'master' into develop
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2022-08-29 20:51:09 -04:00 |
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63cb0ef4be
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Merge pull request 'feature/fix_enemies' (#39) from feature/fix_enemies into develop
Reviewed-on: #39
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2022-08-29 20:50:48 -04:00 |
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12df454946
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add some more checks to make sure a node is loaded before using it
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2022-08-29 20:48:29 -04:00 |
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a34ca72577
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fix sounds when jumping on enemy
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2022-08-29 20:17:12 -04:00 |
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e972ed4c99
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Merge pull request 'develop' (#38) from develop into master
Reviewed-on: #38
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2022-08-28 20:47:38 -04:00 |
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e5d92c8267
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Merge branch 'master' into develop
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2022-08-28 20:47:32 -04:00 |
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0668f53641
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Merge pull request 'feature/lower_volume' (#37) from feature/lower_volume into develop
Reviewed-on: #37
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2022-08-28 20:46:57 -04:00 |
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0e4bad4823
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R prototype lvl made. Coins and coinHUD added
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2022-08-28 20:15:40 -04:00 |
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7e57e78205
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Revert "no changes"
This reverts commit b718c0f31b .
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2022-08-28 15:04:50 -04:00 |
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b718c0f31b
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no changes
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2022-08-28 15:03:53 -04:00 |
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b9570c5f16
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play jump sound when bouncing on enemy
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2022-08-28 01:57:37 -04:00 |
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07520324cb
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lower default volume
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2022-08-28 01:54:45 -04:00 |
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f8cc1548e6
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Merge pull request 'develop' (#36) from develop into master
Reviewed-on: #36
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2022-08-28 01:28:58 -04:00 |
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5c78dd3260
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Merge branch 'master' into develop
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2022-08-28 01:28:52 -04:00 |
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dc93491cb5
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Merge pull request 'fix incorrect method name' (#35) from feature/fix into develop
Reviewed-on: #35
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2022-08-28 01:26:36 -04:00 |
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14d29bbc7c
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fix incorrect method name
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2022-08-28 01:25:50 -04:00 |
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816da5060b
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Merge pull request 'develop' (#34) from develop into master
Reviewed-on: #34
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2022-08-28 01:13:45 -04:00 |
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