Commit Graph

51 Commits

Author SHA1 Message Date
0f85d5cfa3 use the Time singleton instead of OS singleton
time functions in OS are being deprecated and will be removed in gotod 4.0
2022-08-05 13:23:45 -04:00
457915a46a add CRT shader 2022-08-03 21:38:13 -04:00
4267332d70 move the level instance to a level node so that pausing the game doesn't effect the main node 2022-08-03 21:25:19 -04:00
8cfa1d5cce add sounds and adjust music 2022-07-26 23:14:21 -04:00
6b86126127 gui focus changes and limits 2022-07-23 13:45:09 -04:00
5c4106246c fix error that happens after the GUI is freed 2022-07-23 13:27:21 -04:00
71bf91fd2f make ui_accept press the button 2022-07-23 13:03:35 -04:00
1398f3d92c GUI should not be visible until ready 2022-07-23 13:03:35 -04:00
4f8c134bb7 add level 2 music 2022-07-22 00:10:08 -04:00
84eb228a6c fix bug with RUT validation 2022-07-19 21:44:28 -04:00
ae40849c21 validate information and send it to the monitor 2022-07-19 21:44:28 -04:00
39d0804268 remove default text from text inputs 2022-07-19 21:44:28 -04:00
10bf1fd270 add GUI to get player info 2022-07-19 21:44:28 -04:00
0d1613a7ef add pixel operator fonts 2022-07-19 21:44:28 -04:00
0d2b9cb67f remove player script 2022-07-19 21:44:28 -04:00
298298359b move code into the start monitor function instead of setting it during initialization 2022-07-19 21:44:28 -04:00
cf20410bc8 add player node which will be used to capture their info from the HUD 2022-07-19 21:44:28 -04:00
f582a32124 allow starting and stopping the monitor via signal 2022-07-19 21:44:28 -04:00
9f3e78fa94 Get monitor working and communicating with backend 2022-07-19 21:44:28 -04:00
d79864c05d start monitor scene 2022-07-19 21:44:28 -04:00
26cb0fb86f update tiled importer and fix camera bounds to work with it 2022-07-06 18:03:25 -04:00
4a64951f28 reimport levels with y sorting disabled 2022-04-23 15:48:25 -04:00
2280e72ff1 optimize tiled imports by disabling y sorting 2022-04-23 15:39:47 -04:00
6874c86786 change default player direction to the right 2022-04-21 23:33:00 -04:00
69e4d0d6fc remove temporary gdscript camera limit 2022-04-20 11:48:57 -04:00
8edcae5adc add camera limit script 2022-04-20 11:48:11 -04:00
9adf91c231 Merge branch 'develop' into feature/tilesets
# Conflicts:
#	godot/Main.tscn
#	godot/levels/Level2.tmx
#	godot/levels/Level2.tmx.import
#	godot/tilesets/tiles.tsx
2022-04-20 10:22:52 -04:00
a314f33b94 move object art into separate files 2022-04-20 00:37:59 -04:00
c88a8615b2 update level2 2022-04-19 23:48:49 -04:00
6c1ee2c12b make level dynamic from main 2022-04-16 20:04:15 -04:00
bc33004f7d remove object layer 2022-04-16 20:04:15 -04:00
50df0a7865 update maps and tilesets 2022-04-16 20:04:15 -04:00
73e4e442c3 add zstd support and fix a bug 2022-04-16 20:04:15 -04:00
a89283ea36 rename tiled file name 2022-04-16 20:04:15 -04:00
dab20270be make level dynamic from main 2022-04-16 17:20:45 -04:00
cdaa32ce17 remove object layer 2022-04-16 16:03:41 -04:00
a11370c784 update maps and tilesets 2022-04-16 14:21:15 -04:00
9b0102ee44 add zstd support and fix a bug 2022-04-16 14:19:59 -04:00
5a644d78c3 rename tiled file name 2022-04-13 11:23:20 -04:00
8bbf3942cd fix incorrect gdnative resource 2022-04-13 01:10:40 -04:00
ecd6fe45b2 add state machine and have player use it 2022-04-11 13:30:51 -04:00
35af76cda4 detatch script 2022-04-09 22:21:04 -04:00
ac86f148ba merge develop 2022-04-09 22:16:27 -04:00
756b42bf82 change the game name 2022-04-09 21:50:08 -04:00
aeb3816ded change player collision shape to a rectangle 2022-04-06 23:43:23 -04:00
dffd810183 recenter player in 0,0 2022-04-06 23:27:40 -04:00
c635f64d3f rename level 1 file 2022-04-06 23:09:30 -04:00
98a3a04e6a remove default environment since it is not needed 2022-04-06 22:54:54 -04:00
02e6e54e2b tweak project settings 2022-04-06 22:54:35 -04:00
bfb535cad3 reimport icon as lossless 2D pixel art 2022-04-06 22:50:07 -04:00