qt-agistudio/template/src/logic92.txt

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// ****************************************************************************
//
// Logic 92: Help screen
//
// ****************************************************************************
#include "defines.txt"
prevent.input();
status.line.off();
text.screen();
key_pressed = 0;
reset(input_parsed);
display(3, 0, " AGI Help");
display(6, 0," F1 displays this message.");
display(7, 0," F2 turns the sound off and on.");
display(8, 0," F3 retypes the last line typed.");
display(9, 0," F5 saves your current game.");
display(10,0," F7 restores a saved game.");
display(11,0," F9 restarts the game.");
display(12,0," ALT-Z quits the game.");
display(13,0," TAB shows the inventory screen.");
display(14,0," ESC pops up menus.");
display(15,0," Ctrl-J sets up your joystick.");
display(16,0," + Increases volume.");
display(17,0," - Decreases volume.");
WaitForKey:
if (!have.key()) {
goto(WaitForKey);
}
accept.input();
status.line.on();
graphics();
set(input_parsed);
return();