// **************************************************************************** // // Logic 92: Help screen // // **************************************************************************** #include "defines.txt" prevent.input(); status.line.off(); text.screen(); key_pressed = 0; reset(input_parsed); display(3, 0, " AGI Help"); display(6, 0," F1 displays this message."); display(7, 0," F2 turns the sound off and on."); display(8, 0," F3 retypes the last line typed."); display(9, 0," F5 saves your current game."); display(10,0," F7 restores a saved game."); display(11,0," F9 restarts the game."); display(12,0," ALT-Z quits the game."); display(13,0," TAB shows the inventory screen."); display(14,0," ESC pops up menus."); display(15,0," Ctrl-J sets up your joystick."); display(16,0," + Increases volume."); display(17,0," - Decreases volume."); WaitForKey: if (!have.key()) { goto(WaitForKey); } accept.input(); status.line.on(); graphics(); set(input_parsed); return();