initial commit
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15
scenes/powerup/fire/FirePowerup.tscn
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15
scenes/powerup/fire/FirePowerup.tscn
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://assets/powerup/fire.png" type="Texture" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 5, 6 )
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[node name="FirePowerup" type="Area2D"]
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource( 1 )
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15
scenes/powerup/fire/InvinicibilityPowerup.tscn
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15
scenes/powerup/fire/InvinicibilityPowerup.tscn
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://assets/powerup/invincibility.png" type="Texture" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 5, 6 )
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[node name="InvinicibilityPowerup" type="Area2D"]
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource( 1 )
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