22 lines
374 B
C#
22 lines
374 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DoorAOpen : MonoBehaviour
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{
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// Use this for initialization
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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void OnTriggerEnter(Collider other)
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{
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GetComponent<Animator>().SetTrigger("DoorATrigger");
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}
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} |