edx/assignment9final/Assets/DungeonModules/Scripts/DoorAOpen.cs

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2022-11-10 21:56:29 -03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DoorAOpen : MonoBehaviour
{
// Use this for initialization
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter(Collider other)
{
GetComponent<Animator>().SetTrigger("DoorATrigger");
}
}