36 lines
753 B
C#
36 lines
753 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Win : MonoBehaviour
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{
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private GameObject gameObject;
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private Text text;
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private Color color;
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// Start is called before the first frame update
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void Start()
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{
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gameObject = GameObject.Find("WinText");
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text = gameObject.GetComponent<Text>();
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color = text.color;
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// Make the text invisible
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color.a = 0.0f;
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text.color = color;
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}
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// Update is called once per frame
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void Update()
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{
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}
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void OnTriggerEnter(Collider other) {
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// Show the text when player collides with finish line
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color.a = 1.0f;
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text.color = color;
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}
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}
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