edx/assignment10final/Assets/Scripts/Win.cs
2022-11-10 21:56:29 -03:00

36 lines
753 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Win : MonoBehaviour
{
private GameObject gameObject;
private Text text;
private Color color;
// Start is called before the first frame update
void Start()
{
gameObject = GameObject.Find("WinText");
text = gameObject.GetComponent<Text>();
color = text.color;
// Make the text invisible
color.a = 0.0f;
text.color = color;
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter(Collider other) {
// Show the text when player collides with finish line
color.a = 1.0f;
text.color = color;
}
}