31 lines
685 B
C#
31 lines
685 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Gem : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (transform.position.x < -25) {
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Destroy(gameObject);
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}
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else {
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transform.Translate(-SkyscraperSpawner.speed * Time.deltaTime, 0, 0, Space.World);
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}
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transform.Rotate(0, 1f, 0, Space.World);
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}
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void OnTriggerEnter(Collider other) {
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other.transform.parent.GetComponent<HeliController>().PickupGem();
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Destroy(gameObject);
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}
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}
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