edx/assignment8final/Assets/Resources/Scripts/Gem.cs

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2022-11-10 21:56:29 -03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Gem : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (transform.position.x < -25) {
Destroy(gameObject);
}
else {
transform.Translate(-SkyscraperSpawner.speed * Time.deltaTime, 0, 0, Space.World);
}
transform.Rotate(0, 1f, 0, Space.World);
}
void OnTriggerEnter(Collider other) {
other.transform.parent.GetComponent<HeliController>().PickupGem();
Destroy(gameObject);
}
}