edx/assignment9final/Assets/Scripts/WatchForFall.cs

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2022-11-10 21:56:29 -03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class WatchForFall : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
GameObject player = GameObject.Find ("FPSController");
if (player.transform.position.y < -1) {
TrackLevel.current_level = 0;
SceneManager.LoadScene("GameOver");
}
}
}