using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class WatchForFall : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { GameObject player = GameObject.Find ("FPSController"); if (player.transform.position.y < -1) { TrackLevel.current_level = 0; SceneManager.LoadScene("GameOver"); } } }