DroidQuest/src/com/droidquest/DQ.java

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Java
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2014-02-02 18:39:08 -03:00
package com.droidquest;
//This is the source code for DroidQuest 2.7. Copyright 2003 by Thomas Foote.
import com.droidquest.avatars.Avatar;
import com.droidquest.avatars.LabCursor;
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import com.droidquest.levels.MainMenu;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
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import java.util.Set;
public class DQ extends JFrame implements ActionListener {
private RoomDisplay myRoom;
private JCheckBoxMenuItem menuToggleHot = null;
private JMenuItem menuItemCursor = null;
private JMenuItem menuItemSolderpen = null;
private JMenuItem menuItemPaintbrush = null;
private JCheckBoxMenuItem menuItemRadio = null;
private JMenuItem menuItemToolbox = null;
private JMenuItem menuRotateRight = null;
private JMenuItem menuRotateLeft = null;
private JMenuItem menuLoadChip = null;
private JMenuItem menuFlipDevice = null;
private DQ() {
// Constructor
super("DroidQuest");
setSize(560 + 8, 384 + 27 + 24);
addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
setVisible(false);
dispose();
System.exit(0);
}
});
setIconImage(new ImageIcon("images/helper0.gif").getImage());
Container contentPane = getContentPane();
myRoom = new RoomDisplay(this);
addFocusListener(new FocusAdapter() {
public void focusGained(FocusEvent e) {
myRoom.requestFocus();
}
});
contentPane.add(myRoom);
myRoom.setLocation(0, 0);
JMenuBar menuBar;
JMenu fileMenu;
JMenu avatarMenu;
JMenu controlMenu;
JMenu helpMenu;
JMenuItem menuItemSave;
JMenuItem menuItemMain;
JCheckBoxMenuItem menuItemSound;
JMenuItem menuItemExit;
menuBar = new JMenuBar();
setJMenuBar(menuBar);
fileMenu = new JMenu("File");
fileMenu.setMnemonic(KeyEvent.VK_F);
menuBar.add(fileMenu);
menuItemSave = new JMenuItem("Save Level", KeyEvent.VK_S);
menuItemMain = new JMenuItem("Main Menu", KeyEvent.VK_M);
menuItemSound = new JCheckBoxMenuItem("Sound", true);
menuItemExit = new JMenuItem("Exit", KeyEvent.VK_X);
fileMenu.add(menuItemSave);
fileMenu.add(menuItemMain);
fileMenu.add(menuItemSound);
fileMenu.add(menuItemExit);
menuItemSave.addActionListener(this);
menuItemMain.addActionListener(this);
menuItemSound.addActionListener(this);
menuItemExit.addActionListener(this);
avatarMenu = new JMenu("Avatar");
avatarMenu.setMnemonic(KeyEvent.VK_A);
menuBar.add(avatarMenu);
menuItemCursor = new JRadioButtonMenuItem("Cursor");
avatarMenu.add(menuItemCursor);
menuItemCursor.addActionListener(this);
menuItemSolderpen = new JRadioButtonMenuItem("Solderpen");
avatarMenu.add(menuItemSolderpen);
menuItemSolderpen.setEnabled(false);
menuItemSolderpen.addActionListener(this);
menuItemPaintbrush = new JRadioButtonMenuItem("Paintbrush");
avatarMenu.add(menuItemPaintbrush);
menuItemPaintbrush.setEnabled(false);
menuItemPaintbrush.addActionListener(this);
ButtonGroup menuItemAvatarButtonGroup = new ButtonGroup();
menuItemAvatarButtonGroup.add(menuItemCursor);
menuItemAvatarButtonGroup.add(menuItemSolderpen);
menuItemAvatarButtonGroup.add(menuItemPaintbrush);
menuItemCursor.setSelected(true);
controlMenu = new JMenu("Controls");
controlMenu.setMnemonic(KeyEvent.VK_C);
menuBar.add(controlMenu);
menuItemToolbox = new JMenuItem("Toolbox");
controlMenu.add(menuItemToolbox);
menuItemToolbox.addActionListener(this);
menuItemRadio = new JCheckBoxMenuItem("Radio");
controlMenu.add(menuItemRadio);
menuItemRadio.setSelected(false);
menuItemRadio.setEnabled(false);
menuItemRadio.addActionListener(this);
menuRotateRight = new JMenuItem("Rotate Part Clockwise");
controlMenu.add(menuRotateRight);
menuRotateRight.setEnabled(false);
menuRotateRight.addActionListener(this);
menuRotateLeft = new JMenuItem("Rotate Part Counter-clockwise");
controlMenu.add(menuRotateLeft);
menuRotateLeft.setEnabled(false);
menuRotateLeft.addActionListener(this);
menuToggleHot = new JCheckBoxMenuItem("Hot Cursor", false);
menuToggleHot.setEnabled(false);
controlMenu.add(menuToggleHot);
menuToggleHot.addActionListener(this);
menuLoadChip = new JMenuItem("Load Chip");
controlMenu.add(menuLoadChip);
menuLoadChip.setEnabled(false);
menuLoadChip.addActionListener(this);
JMenuItem menuEnterRobot = new JMenuItem("Enter Robot");
controlMenu.add(menuEnterRobot);
menuEnterRobot.addActionListener(this);
JMenuItem menuExitRobot = new JMenuItem("Exit Robot");
controlMenu.add(menuExitRobot);
menuExitRobot.addActionListener(this);
menuFlipDevice = new JMenuItem("Flip Device/Wire");
controlMenu.add(menuFlipDevice);
menuFlipDevice.setEnabled(false);
menuFlipDevice.addActionListener(this);
menuBar.add(Box.createHorizontalGlue());
helpMenu = new JMenu("Help");
helpMenu.setMnemonic(KeyEvent.VK_H);
menuBar.add(helpMenu);
JMenuItem helpInfo = new JMenuItem("Help");
helpMenu.add(helpInfo);
helpInfo.addActionListener(this);
try {
System.setErr(System.out);
}
catch (SecurityException e) {
}
}
public static void main(String[] args) {
DQ dq = new DQ();
GraphicsConfiguration gc = dq.getGraphicsConfiguration();
Rectangle bounds = gc.getBounds();
dq.setLocation(bounds.x + (bounds.width - 568) / 2,
bounds.y + (bounds.height - 435) / 2);
dq.setVisible(true);
}
public void setHotCursorSelected(boolean selected) {
if (null != this.menuToggleHot) {
this.menuToggleHot.setSelected(selected);
}
}
public void setHotCursorEnabled(boolean enabled) {
if (null != this.menuToggleHot) {
this.menuToggleHot.setEnabled(enabled);
}
}
public void setRotateEnabled(boolean enabled) {
if (null != this.menuRotateRight && null != this.menuRotateLeft) {
this.menuRotateRight.setEnabled(enabled);
this.menuRotateLeft.setEnabled(enabled);
}
}
public void setLoadChipEnabled(boolean enabled) {
if (null != this.menuLoadChip) {
this.menuLoadChip.setEnabled(enabled);
}
}
public void setFlipDeviceEnabled(boolean enabled) {
if(null != this.menuFlipDevice) {
this.menuFlipDevice.setEnabled(enabled);
}
}
public void setToolboxEnabled(boolean enabled) {
if (null != this.menuItemToolbox) {
this.menuItemToolbox.setEnabled(enabled);
}
}
public void selectCursor() {
if (null != this.menuItemCursor) {
this.menuItemCursor.setSelected(true);
if (null != myRoom && null != myRoom.level && myRoom.level.gameCursor instanceof LabCursor) {
setHotCursorEnabled(true);
}
setToolboxEnabled(true);
}
}
public void setSolderPenEnabled(boolean enabled) {
if (null != this.menuItemSolderpen) {
this.menuItemSolderpen.setEnabled(enabled);
}
}
public void selectSolderpen() {
if (null != this.menuItemSolderpen) {
this.menuItemSolderpen.setSelected(true);
this.setHotCursorEnabled(false);
setToolboxEnabled(false);
setFlipDeviceEnabled(true);
}
}
public void setPaintbrushEnabled(boolean enabled) {
if (null != this.menuItemPaintbrush) {
this.menuItemPaintbrush.setEnabled(enabled);
setFlipDeviceEnabled(false);
}
}
public void selectPaintBrush() {
if (null != this.menuItemPaintbrush) {
this.menuItemPaintbrush.setSelected(true);
this.setHotCursorEnabled(false);
this.setToolboxEnabled(false);
}
}
public void setRadioEnabled(boolean enabled) {
if (null != this.menuItemRadio) {
this.menuItemRadio.setEnabled(enabled);
}
}
public void setRadioSelected(boolean selected) {
if (null != this.menuItemRadio) {
this.menuItemRadio.setSelected(selected);
}
}
public void actionPerformed(ActionEvent e) {
if (e.getActionCommand().equals("Save Level")) {
FileDialog fd = new FileDialog(this, "Save Level", FileDialog.SAVE);
fd.setDirectory("ROlevels");
fd.show();
System.out.println("Dialog returned with "
+ fd.getDirectory()
+ fd.getFile());
if (fd.getFile() != null) {
myRoom.SaveLevel(fd.getDirectory() + fd.getFile());
}
}
else if (e.getActionCommand().equals("Cursor")) {
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleGameCursor();
}
}
else if (e.getActionCommand().equals("Solderpen")) {
// Handle Solderpen
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleSolderPen();
}
}
else if (e.getActionCommand().equals("Paintbrush")) {
// Handle Paintbrush
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handlePaintbrush();
}
}
else if (e.getActionCommand().equals("Toolbox")) {
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleToolbox();
}
}
else if (e.getActionCommand().equals("Radio")) {
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleRadio();
}
}
else if (e.getActionCommand().equals("Rotate Part Clockwise")) {
// Rotate a part clockwise
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleRotateDevice(1);
}
}
else if (e.getActionCommand().equals("Rotate Part Counter-clockwise")) {
// Rotate counter clockwise
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleRotateDevice(-1);
}
}
else if (e.getActionCommand().equals("Hot Cursor")) {
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleHotCursor();
}
}
else if (e.getActionCommand().equals("Load Chip")) {
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleLoadSmallChip();
}
}
else if (e.getActionCommand().equals("Help")) {
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleHelp();
}
}
else if (e.getActionCommand().equals("Enter Robot")) {
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleEnterRoom();
}
}
else if (e.getActionCommand().equals("Exit Robot")) {
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleExitRoom();
}
}
else if (e.getActionCommand().equals("Flip Device/Wire")) {
if (null != myRoom.level && null != myRoom.level.player && myRoom.level.player instanceof Avatar) {
Avatar playerAvatar = (Avatar) myRoom.level.player;
playerAvatar.handleFlipDevice();
}
}
else if (e.getActionCommand().equals("Main Menu")) {
int n = JOptionPane.showConfirmDialog(this, "Do you want to quit this level?",
"return to Main Menu", JOptionPane.YES_NO_OPTION);
if (n == 0) {
myRoom.level.Empty();
myRoom.level = new MainMenu(myRoom);
myRoom.level.Init();
setHotCursorEnabled(false);
setHotCursorSelected(false);
setRotateEnabled(false);
setLoadChipEnabled(false);
setPaintbrushEnabled(false);
setFlipDeviceEnabled(false);
setToolboxEnabled(false);
setSolderPenEnabled(false);
setRadioSelected(false);
setRadioEnabled(false);
selectCursor();
}
}
if (e.getActionCommand().equals("Sound")) {
myRoom.useSounds = ((JCheckBoxMenuItem) e.getSource()).getState();
if (!myRoom.useSounds) {
Set<String> keys = myRoom.level.sounds.keySet();
for (String soundFile : keys) {
SoundClip soundClip = myRoom.level.sounds.get(soundFile);
soundClip.audioClip.stop();
}
}
}
if (e.getActionCommand().equals("Exit")) {
setVisible(false);
dispose();
System.exit(0);
}
}
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}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Updating Tutorial levels to 2.0
//
//ROTUT1 : Robot Anatomy
//ROTUT2 : Robot Wiring
//ROTUT3 : Sensors
//ROTUT4 : The Toolkit
//ROTUT5 : Robot Circuits
//ROTUT6 : Robot Teamwork
//ROTUT7 : Chip Design
//
//Text has the following embedded commands:
//"{BIG} " : Switch to large font
//"{SML} " : Switch to small font
//"{rrr,ggg,bbb} " : Switch color. rrr, ggg, bbb == 000-255
//"{BSP} " : BackSpace, good for switching between BIG and SML
//
//Small characters are all 12 pixels wide, and Large charaacters are all 27 pixels wide.
//
//Undo Support
//Undo the folowing actions
//Summon Device
//Destroy Device
//Move Device
//Make Wire
//Delete Wire
//
//class GameAction
//{
//static int TYPE_BLANK = 0;
//static int TYPE_SUMMON_DEVICE = 1;
//static int TYPE_DESTROY_DEVICE = 2;
//static int TYPE_MOVE_DEVICE = 3;
//static int TYPE_MAKE_WIRE = 4;
//static int TYPE_DELETE_WIRE = 5;
//
//int type;
//Device device;
//int x;
//int y;
//Room room;
//Wire wire;
//
//public Action (int t, Device dev)
//{
// type = t;
// device = dev;
// x=dev.x;
// y=dev.y;
// room = dev.room;
//}
//
//public Action (int t, Wire w)
//{
// type = t;
// wire = w;
// room = w.fromPort.myDevice.room;
//}
//
//public void Reverse()
//{
// switch (type)
// {
// case 1: // Destroy Device
// // remove all wires
// dev.Erase()
// dev.level.items.removeElement(dev);
// break;
// case 2: // Re-summon Device
//
// break;
// case 3: // Move Device
//
// break;
// case 4: // Delete Wire
//
// break;
// case 5: // Remake Wire
//
// break;
// }
// type=TYPE_BLANK;
// dev=null;
// x=0; y=0;
// room=null;
// wire=null;
//}
//
//}
//
//Room:MaterialsArray[][] references to materials, instead of indexes
//Initialize the Room Arrays when loading from inventories
//Can't board the subway train while carrying things...!
//
//
//Hot cursor makes input port true, but it doesn't show graphically.
//Add some way to show how much of a charge a Crystal has.
//Add {CENTER}, {LEFT}, & {RIGHT} to TextBoxes
//Give Rooms an array of Materials that's used instead of the RoomArray matrix.
//Make burners & tester put chips on even pixels
//
//Populate Levels 2-5
//
//Oscillator
//Gates
//Bus
//Clock Chip
//Delay
//One Shot Chip
//RS
//6 bit Counter
//Full Adder
//Count-to-N
//Monomer
//Wall hugger
//Stereo Recorder
//
//Game ideas:
//1) Classic Robot Odyssey
//2) Return to Robotropolis
//3) Adventure (Classic Atari game)
//4) Adventure Odyssey (Use robots to solve problems in the Adventure world)
//
//
//
//JAR file created with this command:
//% jar cmf0 manifest.txt DQ.jar *.class
//
//ZIP file created with these files:
//DQ.jar
//DQlogo.gif
//Readme.txt
//
//