Chris Cromer
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6c2665b1c5
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Reimplement singleton classes and update copyrights
Signed-off-by: Chris Cromer <chris@cromer.cl>
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2020-02-26 19:12:21 -03:00 |
Chris Cromer
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bbf10d7c95
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Implement more types of heuristics
Signed-off-by: Chris Cromer <chris@cromer.cl>
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2019-10-26 20:50:41 -03:00 |
Chris Cromer
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38bf713562
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Remove sort destinations from AI class
Change enemy to 600ms sleep
Change chest number back to 2
Turn lock back on for enemies
Signed-off-by: Chris Cromer <chris@cromer.cl>
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2019-10-26 20:23:31 -03:00 |
Chris Cromer
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5510f132b7
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If the player location is not known yet during sort, find it. This only happens when the loop has not been run yet.
Signed-off-by: Chris Cromer <chris@cromer.cl>
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2019-10-26 19:14:08 -03:00 |
Chris Cromer
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cb7fe3767d
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Improve the AI some more
Signed-off-by: Chris Cromer <chris@cromer.cl>
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2019-10-26 18:49:28 -03:00 |
Chris Cromer
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4067055af4
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Switch to a concurrent matrix for the cells
Signed-off-by: Chris Cromer <chris@cromer.cl>
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2019-10-26 18:04:08 -03:00 |
Chris Cromer
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8c627bda8c
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Make the AI more robust
Signed-off-by: Chris Cromer <chris@cromer.cl>
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2019-10-26 17:35:11 -03:00 |
Chris Cromer
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6183bf84c6
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Fix infinite search in A* Search
Signed-off-by: Chris Cromer <chris@cromer.cl>
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2019-10-26 13:47:08 -03:00 |
Chris Cromer
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cbcb6d0d01
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Implement A* Search
Many changes to improve AI usage
Signed-off-by: Chris Cromer <chris@cromer.cl>
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2019-10-17 12:27:17 -03:00 |