alai/src
2022-09-01 22:04:21 -04:00
..
coin Merge branch 'develop' into feature/Prototype_R_LEVEL 2022-09-01 22:04:21 -04:00
goal add a win screen when the flag is reached 2022-08-31 01:07:56 -04:00
gui minor fix 2022-09-01 16:18:38 -04:00
player Make player using the event bus for enemies touching him 2022-09-01 22:00:59 -04:00
state_machine add the godot namespace to the calls so it is more clear where the method resides 2022-08-31 00:36:01 -04:00
CameraLimit.cpp add the godot namespace to the calls so it is more clear where the method resides 2022-08-31 00:36:01 -04:00
CameraLimit.h cleanup c++ code 2022-08-26 19:27:57 -04:00
Event.cpp Player touched signal added 2022-09-01 16:37:50 -04:00
Event.h add event bus 2022-08-27 18:10:36 -04:00
godot.cpp add a win screen when the flag is reached 2022-08-31 01:07:56 -04:00
Main.cpp fix pause bug when monitor isn't present 2022-09-01 12:26:26 -04:00
Main.h change the way level gets loaded and use the event bus 2022-09-01 11:30:01 -04:00