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Proyecto-Titulo/alai
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alai/src
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Martin Araneda 346af5dd44 Merge branch 'develop' into feature/Prototype_R_LEVEL
# Conflicts:
#	godot/levels/Prototype.tscn
2022-09-01 22:04:21 -04:00
..
coin
Merge branch 'develop' into feature/Prototype_R_LEVEL
2022-09-01 22:04:21 -04:00
goal
add a win screen when the flag is reached
2022-08-31 01:07:56 -04:00
gui
minor fix
2022-09-01 16:18:38 -04:00
player
Make player using the event bus for enemies touching him
2022-09-01 22:00:59 -04:00
state_machine
add the godot namespace to the calls so it is more clear where the method resides
2022-08-31 00:36:01 -04:00
CameraLimit.cpp
add the godot namespace to the calls so it is more clear where the method resides
2022-08-31 00:36:01 -04:00
CameraLimit.h
cleanup c++ code
2022-08-26 19:27:57 -04:00
Event.cpp
Player touched signal added
2022-09-01 16:37:50 -04:00
Event.h
add event bus
2022-08-27 18:10:36 -04:00
godot.cpp
add a win screen when the flag is reached
2022-08-31 01:07:56 -04:00
Main.cpp
fix pause bug when monitor isn't present
2022-09-01 12:26:26 -04:00
Main.h
change the way level gets loaded and use the event bus
2022-09-01 11:30:01 -04:00
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