godot
|
change player collision shape to a rectangle
|
2022-04-06 23:43:23 -04:00 |
godot-cpp@ced274fbe6
|
prototype
|
2022-04-05 14:51:59 -04:00 |
src
|
change speed back to 60.0
|
2022-04-06 22:46:31 -04:00 |
.gitattributes
|
initial commit
|
2022-01-17 00:58:56 -03:00 |
.gitignore
|
ignore any filename for code workspaces
|
2022-04-06 22:38:26 -04:00 |
.gitmodules
|
prototype
|
2022-04-05 14:51:59 -04:00 |
doxygen.conf
|
prototype
|
2022-04-05 14:51:59 -04:00 |
LICENSE
|
initial commit
|
2022-01-17 00:58:56 -03:00 |
Makefile
|
prototype
|
2022-04-05 14:51:59 -04:00 |
README.md
|
initial commit
|
2022-01-17 00:58:56 -03:00 |
SConstruct
|
prototype
|
2022-04-05 14:51:59 -04:00 |