alai/godot/hud/CoinHUD.tscn

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[gd_scene load_steps=8 format=2]
[ext_resource path="res://assets/coin.png" type="Texture" id=1]
[ext_resource path="res://hud/coin/CoinCounter.gdns" type="Script" id=2]
[ext_resource path="res://hud/CoinHUD.gd" type="Script" id=3]
[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0, 0, 0, 0.541176 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 18, 18 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 18, 0, 18, 18 )
[sub_resource type="SpriteFrames" id=4]
animations = [ {
"frames": [ SubResource( 2 ), SubResource( 3 ) ],
"loop": true,
"name": "spin",
"speed": 5.0
} ]
[node name="CoinHUD" type="CanvasLayer"]
pause_mode = 2
script = ExtResource( 3 )
[node name="Panel" type="Panel" parent="."]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -44.5
margin_top = 5.0
margin_right = 44.5
margin_bottom = 25.0
custom_styles/panel = SubResource( 1 )
[node name="X" type="Label" parent="Panel"]
margin_left = 40.0
margin_top = 4.0
margin_right = 53.0
margin_bottom = 24.0
text = "X"
[node name="Coins" type="Label" parent="Panel"]
anchor_left = 0.5
anchor_right = 0.5
margin_left = 13.5
margin_top = 4.0
margin_right = 36.0
margin_bottom = 18.0
text = "##"
script = ExtResource( 2 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="Panel"]
position = Vector2( 12, 1 )
frames = SubResource( 4 )
animation = "spin"
playing = true
centered = false