[gd_scene load_steps=8 format=2] [ext_resource path="res://assets/coin.png" type="Texture" id=1] [ext_resource path="res://hud/coin/CoinCounter.gdns" type="Script" id=2] [ext_resource path="res://hud/CoinHUD.gd" type="Script" id=3] [sub_resource type="StyleBoxFlat" id=1] bg_color = Color( 0, 0, 0, 0.541176 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 1 ) region = Rect2( 0, 0, 18, 18 ) [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 1 ) region = Rect2( 18, 0, 18, 18 ) [sub_resource type="SpriteFrames" id=4] animations = [ { "frames": [ SubResource( 2 ), SubResource( 3 ) ], "loop": true, "name": "spin", "speed": 5.0 } ] [node name="CoinHUD" type="CanvasLayer"] pause_mode = 2 script = ExtResource( 3 ) [node name="Panel" type="Panel" parent="."] anchor_left = 0.5 anchor_right = 0.5 margin_left = -44.5 margin_top = 5.0 margin_right = 44.5 margin_bottom = 25.0 custom_styles/panel = SubResource( 1 ) [node name="X" type="Label" parent="Panel"] margin_left = 40.0 margin_top = 4.0 margin_right = 53.0 margin_bottom = 24.0 text = "X" [node name="Coins" type="Label" parent="Panel"] anchor_left = 0.5 anchor_right = 0.5 margin_left = 13.5 margin_top = 4.0 margin_right = 36.0 margin_bottom = 18.0 text = "##" script = ExtResource( 2 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="Panel"] position = Vector2( 12, 1 ) frames = SubResource( 4 ) animation = "spin" playing = true centered = false