26 lines
447 B
C++
26 lines
447 B
C++
#include "gui/game_over/GameOverScreen.h"
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#include <Node.hpp>
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using namespace godot;
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void GameOverScreen::_register_methods()
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{
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register_method("_on_botonreiniciar_pressed", &GameOverScreen::_on_botonreiniciar_pressed);
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}
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GameOverScreen::GameOverScreen()
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{
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}
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GameOverScreen::~GameOverScreen()
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{
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}
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void GameOverScreen::_init()
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{
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}
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void GameOverScreen::_on_botonreiniciar_pressed()
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{
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get_tree().change_scene("res://monitor/GUI.tscn");
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} |