alai/godot/Collectables/Coin/Coin.tscn

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://assets/coin.png" type="Texture" id=1]
[sub_resource type="CircleShape2D" id=1]
radius = 6.0
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 18, 18 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 18, 0, 18, 18 )
[sub_resource type="SpriteFrames" id=4]
animations = [ {
"frames": [ SubResource( 2 ), SubResource( 3 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[node name="coin" type="Area2D"]
collision_layer = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 9, 9 )
shape = SubResource( 1 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 4 )
frame = 1
playing = true
centered = false