coin
|
cleanup code
|
2022-08-28 01:08:04 -04:00 |
goal
|
cleanup code
|
2022-08-28 01:08:04 -04:00 |
gui/game_over
|
cleanup code
|
2022-08-28 01:08:04 -04:00 |
state_machine
|
cleanup code
|
2022-08-28 01:08:04 -04:00 |
CameraLimit.cpp
|
cleanup c++ code
|
2022-08-26 19:27:57 -04:00 |
CameraLimit.h
|
cleanup c++ code
|
2022-08-26 19:27:57 -04:00 |
Event.cpp
|
Use event bus for coins
|
2022-08-27 18:32:33 -04:00 |
Event.h
|
add event bus
|
2022-08-27 18:10:36 -04:00 |
godot.cpp
|
cleanup code
|
2022-08-28 01:08:04 -04:00 |
Main.cpp
|
use empty PackedScene instead of nullptr
|
2022-08-27 00:25:15 -04:00 |
Main.h
|
include forgotten header
|
2022-08-26 23:57:12 -04:00 |