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e29492447d
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change the way level gets loaded and use the event bus
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2022-09-01 11:30:01 -04:00 |
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5c671a2fec
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set coins and points back to 0 on start
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2022-08-29 21:44:08 -04:00 |
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3bcbde8161
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Game over screen finished
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2022-08-27 22:34:18 -04:00 |
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3eb3d8765a
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add event bus
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2022-08-27 18:10:36 -04:00 |
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0c8c3f6d1b
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fix level not loading when monitor is disabled
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2022-08-26 10:51:16 -04:00 |
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563cdade00
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refactor code to be more decoupled
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2022-08-14 16:53:44 -04:00 |
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2a7b20ed54
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dynamically load monitor and crt shader
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2022-08-14 15:15:36 -04:00 |
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8e5c035675
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fix monitor bug where player info wasn't being sent
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2022-08-14 12:42:49 -04:00 |
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0f85d5cfa3
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use the Time singleton instead of OS singleton
time functions in OS are being deprecated and will be removed in gotod 4.0
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2022-08-05 13:23:45 -04:00 |
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5c4106246c
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fix error that happens after the GUI is freed
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2022-07-23 13:27:21 -04:00 |
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1398f3d92c
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GUI should not be visible until ready
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2022-07-23 13:03:35 -04:00 |
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ae40849c21
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validate information and send it to the monitor
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2022-07-19 21:44:28 -04:00 |
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10bf1fd270
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add GUI to get player info
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2022-07-19 21:44:28 -04:00 |
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298298359b
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move code into the start monitor function instead of setting it during initialization
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2022-07-19 21:44:28 -04:00 |
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f582a32124
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allow starting and stopping the monitor via signal
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2022-07-19 21:44:28 -04:00 |
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9f3e78fa94
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Get monitor working and communicating with backend
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2022-07-19 21:44:28 -04:00 |
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