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09916a0598
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Merge branch 'develop' into feature/enemies
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2022-08-03 21:40:09 -04:00 |
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4267332d70
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move the level instance to a level node so that pausing the game doesn't effect the main node
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2022-08-03 21:25:19 -04:00 |
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f8f1210e61
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Merge branch 'develop' into feature/enemies
# Conflicts:
# godot/characters/player/Player.tscn
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2022-07-27 00:08:25 -04:00 |
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18a7cac068
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change dot vector check to be greater than 0
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2022-07-27 00:03:59 -04:00 |
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8cfa1d5cce
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add sounds and adjust music
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2022-07-26 23:14:21 -04:00 |
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d35993d072
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add comment to _on_player_touched
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2022-07-21 20:54:06 -04:00 |
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948f4ce911
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add some enemy behavior prototypes
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2022-07-21 00:05:08 -04:00 |
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e4b91d2739
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pause game when starting
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2022-07-19 21:44:28 -04:00 |
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9f3e78fa94
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Get monitor working and communicating with backend
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2022-07-19 21:44:28 -04:00 |
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26cb0fb86f
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update tiled importer and fix camera bounds to work with it
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2022-07-06 18:03:25 -04:00 |
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4a2cda5ecd
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update comments
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2022-04-22 21:56:22 -04:00 |
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8b251776a0
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fix header path
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2022-04-22 21:45:46 -04:00 |
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e5c4e54fe4
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add missing CameraLimit class comment
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2022-04-22 14:13:39 -04:00 |
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8edcae5adc
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add camera limit script
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2022-04-20 11:48:11 -04:00 |
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97d84ef36a
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make level dynamic from main
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2022-04-16 20:05:32 -04:00 |
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db51a218ec
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improve error messages and checking
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2022-04-16 20:05:32 -04:00 |
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1c24ba0cd1
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add documentation
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2022-04-13 00:59:23 -04:00 |
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219b277e5c
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some cleanup of the code
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2022-04-12 11:33:22 -04:00 |
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ecd6fe45b2
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add state machine and have player use it
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2022-04-11 13:30:51 -04:00 |
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6d2d1178a7
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remove include directory
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2022-04-10 09:43:33 -04:00 |
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8f76f9a2c9
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move player code
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2022-04-09 22:20:02 -04:00 |
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ac86f148ba
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merge develop
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2022-04-09 22:16:27 -04:00 |
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756b42bf82
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change the game name
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2022-04-09 21:50:08 -04:00 |
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fac339926b
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change speed back to 60.0
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2022-04-06 22:46:31 -04:00 |
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a2ad48e900
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prototype
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2022-04-05 14:51:59 -04:00 |
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