Commit Graph

25 Commits

Author SHA1 Message Date
09916a0598
Merge branch 'develop' into feature/enemies 2022-08-03 21:40:09 -04:00
4267332d70
move the level instance to a level node so that pausing the game doesn't effect the main node 2022-08-03 21:25:19 -04:00
f8f1210e61
Merge branch 'develop' into feature/enemies
# Conflicts:
#	godot/characters/player/Player.tscn
2022-07-27 00:08:25 -04:00
18a7cac068
change dot vector check to be greater than 0 2022-07-27 00:03:59 -04:00
8cfa1d5cce
add sounds and adjust music 2022-07-26 23:14:21 -04:00
d35993d072
add comment to _on_player_touched 2022-07-21 20:54:06 -04:00
948f4ce911
add some enemy behavior prototypes 2022-07-21 00:05:08 -04:00
e4b91d2739 pause game when starting 2022-07-19 21:44:28 -04:00
9f3e78fa94 Get monitor working and communicating with backend 2022-07-19 21:44:28 -04:00
26cb0fb86f
update tiled importer and fix camera bounds to work with it 2022-07-06 18:03:25 -04:00
4a2cda5ecd
update comments 2022-04-22 21:56:22 -04:00
8b251776a0
fix header path 2022-04-22 21:45:46 -04:00
e5c4e54fe4
add missing CameraLimit class comment 2022-04-22 14:13:39 -04:00
8edcae5adc
add camera limit script 2022-04-20 11:48:11 -04:00
97d84ef36a make level dynamic from main 2022-04-16 20:05:32 -04:00
db51a218ec improve error messages and checking 2022-04-16 20:05:32 -04:00
1c24ba0cd1
add documentation 2022-04-13 00:59:23 -04:00
219b277e5c
some cleanup of the code 2022-04-12 11:33:22 -04:00
ecd6fe45b2
add state machine and have player use it 2022-04-11 13:30:51 -04:00
6d2d1178a7
remove include directory 2022-04-10 09:43:33 -04:00
8f76f9a2c9
move player code 2022-04-09 22:20:02 -04:00
ac86f148ba
merge develop 2022-04-09 22:16:27 -04:00
756b42bf82
change the game name 2022-04-09 21:50:08 -04:00
fac339926b
change speed back to 60.0 2022-04-06 22:46:31 -04:00
a2ad48e900
prototype 2022-04-05 14:51:59 -04:00