update maps and tilesets

This commit is contained in:
Chris Cromer 2022-04-16 14:21:15 -04:00 committed by Gitea
parent 825e309372
commit ef4ec86071
17 changed files with 376 additions and 238 deletions

View File

@ -1,9 +1,9 @@
[gd_scene load_steps=3 format=2] [gd_scene load_steps=3 format=2]
[ext_resource path="res://Main.gdns" type="Script" id=1] [ext_resource path="res://Main.gdns" type="Script" id=1]
[ext_resource path="res://Level1.tscn" type="PackedScene" id=2] [ext_resource path="res://levels/Level2.tscn" type="PackedScene" id=2]
[node name="Main" type="Node"] [node name="Main" type="Node"]
script = ExtResource( 1 ) script = ExtResource( 1 )
[node name="Level1" parent="." instance=ExtResource( 2 )] [node name="Level2" parent="." instance=ExtResource( 2 )]

10
godot/camera_fix.gd Normal file
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@ -0,0 +1,10 @@
extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var used_rect = get_node("Middleground").get_used_rect()
var bounds = Vector2(used_rect.position.x + used_rect.size.x, used_rect.position.y + used_rect.size.y - 1)
var camera : Camera2D = $"../../Player/Camera2D"
camera.limit_right = bounds.x * get_node("Middleground").cell_size.x
camera.limit_bottom = bounds.y * get_node("Middleground").cell_size.y

View File

@ -12,6 +12,7 @@
extents = Vector2( 7, 12 ) extents = Vector2( 7, 12 )
[node name="Player" type="KinematicBody2D"] [node name="Player" type="KinematicBody2D"]
collision_mask = 2
script = ExtResource( 5 ) script = ExtResource( 5 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."] [node name="AnimatedSprite" type="AnimatedSprite" parent="."]

32
godot/levels/Level2.tmx Normal file
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@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="141" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="10" nextobjectid="2">
<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
<layer id="5" name="MiddleBackground" width="141" height="32">
<data encoding="base64" compression="zstd">
KLUv/WCARXUAABgAdQACAH8FesSH8I4N
</data>
</layer>
<layer id="3" name="Background" width="141" height="32">
<data encoding="base64" compression="zstd">
KLUv/WCAReUHAMJFERyAa1oDcI3yNgxLrJADMYGMt1VK3WqlViu1WtMUj4khBhdcZJCFAKFxxnPnTUDFDzcs6dEhpRLMlytV2+7O8VvXySWPBFSgUI9lOjCDESmJ0wEFUDBH6aMKnaYbqE3TeZHUEB8pcQNNOxDfKqik4dIamYl9N6jbSwMvVRqDzrlB7c8GUWKOC6sUzQEVzzPO4IgxtKAog6tu1FTgDVN/nN++tBeZA0EN5xk1db0sksKmrmbykTr0A63DDawOgUagB0qpvyBVq4CeYFVHe3t5wv3BM1Ta3X7RbDSyulEpRUiNZjBlQK7pDf62ajznrSAe+evSQvunzakrBQ==
</data>
</layer>
<layer id="1" name="Middleground" width="141" height="32">
<data encoding="base64" compression="zstd">
KLUv/WCARRUIANIEDhigRa0BQ/Q7R/1PsR/MPm2z0rW2E5CaSAF3bMIsV1J77ry5tED4oDjxQam7jR15GE8B0aFV8PXATaBgbbV0gAIUiIjIcQ60HM0oqqweBdaQKlwM1t8qpJZ8tB1EMyqotCNCvamRnuRifF+MubDcIJ1XDxT2Dk2sGSCCbmjVF90Y3KEoKuyI0JoBkXSjVCsddwC1S4ocQUr6N/Q3mAJ9d6or3KrVk3AMw9j/AKvg1Qj5Vxzki1QZxqrbTl1K3FCJ/5Lc4JzPwKsSN+cBgD8c4+5imZRt4gscA6U5ZtMLqm/ED7qsETDJqarCYgqXJ/PkyFVHIrHjagYEG3EVjOLjEQ==
</data>
</layer>
<layer id="4" name="MiddleForeground" width="141" height="32">
<data encoding="base64" compression="zstd">
KLUv/WCARXUAABgANwACALtARV6C3bEB
</data>
</layer>
<layer id="2" name="Foreground" width="141" height="32">
<data encoding="base64" compression="zstd">
KLUv/WCARRUCAHgAa2sjADcAIzdLIiIiSkoUoMD4AUCDbgcmhQw6tZMClhqiTQoZdCqUCkMFg6qbwA28Xqj2RbVDFeykwP8N4YEe+Q==
</data>
</layer>
<objectgroup id="8" name="Object Layer 1">
<object id="1" type="one-way" x="64" y="504.667" width="30" height="14"/>
</objectgroup>
</map>

View File

@ -2,12 +2,12 @@
importer="vnen.tiled_importer" importer="vnen.tiled_importer"
type="PackedScene" type="PackedScene"
path="res://.import/level01.tmx-65e129bada03d3bf56997e5be6fa923f.scn" path="res://.import/Level2.tmx-357d8ae9edfbc85f5abb1db3655640e1.scn"
[deps] [deps]
source_file="res://levels/level01.tmx" source_file="res://levels/Level2.tmx"
dest_files=[ "res://.import/level01.tmx-65e129bada03d3bf56997e5be6fa923f.scn" ] dest_files=[ "res://.import/Level2.tmx-357d8ae9edfbc85f5abb1db3655640e1.scn" ]
[params] [params]
@ -15,7 +15,8 @@ custom_properties=true
tile_metadata=false tile_metadata=false
uv_clip=true uv_clip=true
image_flags=7 image_flags=7
collision_layer=1 collision_layer=2
collision_mask=0
embed_internal_images=false embed_internal_images=false
save_tiled_properties=false save_tiled_properties=false
add_background=true add_background=true

41
godot/levels/Level2.tscn Normal file
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@ -0,0 +1,41 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://camera_fix.gd" type="Script" id=1]
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=3]
[ext_resource path="res://levels/Level2.tmx" type="PackedScene" id=4]
[node name="Level2" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 2 )]
[node name="Camera2D" type="Camera2D" parent="Player"]
current = true
limit_left = 0
limit_top = 0
limit_right = 512
limit_bottom = 288
drag_margin_h_enabled = true
drag_margin_v_enabled = true
__meta__ = {
"_edit_bone_": true
}
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"]
rect = Rect2( 0, 0, 24, 24 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.2, 0.2 )
motion_offset = Vector2( 0, -288 )
motion_mirroring = Vector2( 528, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
texture = ExtResource( 3 )
centered = false
[node name="Map" type="Node2D" parent="."]
[node name="Level2" parent="Map" instance=ExtResource( 4 )]
script = ExtResource( 1 )

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@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="128" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="14" nextobjectid="3">
<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
<layer id="2" name="Background" width="128" height="32">
<data encoding="base64" compression="zstd">
KLUv/WAAP20GABJGERuQO3NNu/20rYOLBoDnsuAchA019DLxK+U5sBQXD6KYaA0XcxunI957cDBeOKEgOvTBn4dTNWcCdwc09eUKY6XJJY9c1zqg8NKSVMsBUEOFKdYBV6kkVDgVA3BBilMak5J1yoCMyj0pTslLSkdK+RTnkpnQVQNN3T4TMjcjhShwR5/KA0g5Y6hH5+zqPVRmKBFAXiWeXJ0jZMyAqV8hipb7ZS4Q7Kw8YFMCM6KKE9kOxg3OyikJ6rgpHUBFzquSdsAeB1W/S8WFGjA=
</data>
</layer>
<layer id="7" name="MiddleBackground" width="128" height="32">
<data encoding="base64" compression="zstd">
KLUv/WAAP00AAAgAAQD8H94JAQ==
</data>
</layer>
<layer id="1" name="Middleground" width="128" height="32">
<data encoding="base64" compression="zstd">
KLUv/WAAP9UGAOIFEhyATVoDNMAhoPa22NTIGBKFNDIfHSIibyz03jMFm0ZJqPYRgbwFLkD8oBwO4LnaOOOxiaGTxBy9dyG5Yq3rvWsonHDwcssrATmgsFSmmgPAghTIiNpiJ4TqJc3SkwwJSg4APcRRfoOY1+s638xXEGVPdnihL1eyJmtrQfPoHCMEfDPBmKjZJOrT0aRrOHTPcMrOgmgE3lIzpHNOkOISUo0XouICnd+xyONUZ5iiAWnlRZv3ePaAQqUFU3r41eAPSOWeqo3U6/kpdKqp6QP0j4t4prLz73kK
</data>
</layer>
<layer id="5" name="MiddleForeground" width="128" height="32">
<data encoding="base64" compression="zstd">
KLUv/WAAP3UAABgAOAACABtBhdwc3rEB
</data>
</layer>
<layer id="3" name="Foreground" width="128" height="32">
<data encoding="base64" compression="zstd">
KLUv/WAAP+UCAHgAIwA3AGtGNzgAWjduIkoioGD5EAMMXLoGfShQn+oDTEcRNepUmq0wC6aVCsZisJoIqwOgVkFZmtHmGW5aSpVU0I02zg9VHyYlztrUaaKrOaDf/arsQw06wA8U
</data>
</layer>
<objectgroup id="12" name="Object Layer 1">
<object id="2" type="one-way" x="150.727" y="413.818" width="33.8182" height="15.4545"/>
</objectgroup>
</map>

View File

@ -0,0 +1,23 @@
[remap]
importer="vnen.tiled_importer"
type="PackedScene"
path="res://.import/Prototype.tmx-1674122a110386791b767b1f6628b68b.scn"
[deps]
source_file="res://levels/Prototype.tmx"
dest_files=[ "res://.import/Prototype.tmx-1674122a110386791b767b1f6628b68b.scn" ]
[params]
custom_properties=true
tile_metadata=false
uv_clip=true
image_flags=7
collision_layer=2
collision_mask=0
embed_internal_images=false
save_tiled_properties=false
add_background=true
post_import_script=""

View File

@ -1,23 +1,22 @@
[gd_scene load_steps=4 format=2] [gd_scene load_steps=5 format=2]
[ext_resource path="res://assets/backgrounds/mountains.png" type="Texture" id=1] [ext_resource path="res://camera_fix.gd" type="Script" id=1]
[ext_resource path="res://levels/level01.tmx" type="PackedScene" id=3] [ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=4] [ext_resource path="res://levels/Prototype.tmx" type="PackedScene" id=3]
[ext_resource path="res://assets/backgrounds/mountains.png" type="Texture" id=4]
[node name="Level1" type="Node2D"] [node name="Prototype" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 4 )] [node name="Player" parent="." instance=ExtResource( 2 )]
[node name="Camera2D" type="Camera2D" parent="Player"] [node name="Camera2D" type="Camera2D" parent="Player"]
current = true current = true
limit_left = 0 limit_left = 0
limit_top = 0 limit_top = 0
limit_right = 2304 limit_right = 512
limit_bottom = 576 limit_bottom = 288
drag_margin_h_enabled = true drag_margin_h_enabled = true
drag_margin_v_enabled = true drag_margin_v_enabled = true
editor_draw_limits = true
editor_draw_drag_margin = true
__meta__ = { __meta__ = {
"_edit_bone_": true "_edit_bone_": true
} }
@ -28,14 +27,15 @@ rect = Rect2( 0, 0, 24, 24 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."] [node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"] [node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.2, 1 ) motion_scale = Vector2( 0.2, 0.1 )
motion_offset = Vector2( 0, -288 )
motion_mirroring = Vector2( 528, 0 ) motion_mirroring = Vector2( 528, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"] [node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
texture = ExtResource( 1 ) texture = ExtResource( 4 )
centered = false centered = false
[node name="Map" type="Node2D" parent="."] [node name="Map" type="Node2D" parent="."]
position = Vector2( 0, 18 )
[node name="level01" parent="Map" instance=ExtResource( 3 )] [node name="Prototype" parent="Map" instance=ExtResource( 3 )]
script = ExtResource( 1 )

View File

@ -1,112 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="128" height="32" tilewidth="18" tileheight="18" infinite="0" nextlayerid="4" nextobjectid="1">
<tileset firstgid="1" source="../tilesets/tiles.tsx"/>
<layer id="2" name="Background" width="128" height="32">
<data encoding="csv">
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3
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</map> </map>

View File

@ -2,31 +2,8 @@
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="22" height="24" tilewidth="24" tileheight="24" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="22" height="24" tilewidth="24" tileheight="24" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../tilesets/backgrounds.tsx"/> <tileset firstgid="1" source="../tilesets/backgrounds.tsx"/>
<layer id="1" name="Tile Layer 1" width="22" height="24"> <layer id="1" name="Tile Layer 1" width="22" height="24">
<data encoding="csv"> <data encoding="base64" compression="zstd">
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, KLUv/WBAB50AADAKAAAACwwDAGRAJQSmm9e/IwI=
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, </data>
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,
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12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,
12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,
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12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,
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View File

@ -2,31 +2,8 @@
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="22" height="24" tilewidth="24" tileheight="24" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="22" height="24" tilewidth="24" tileheight="24" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../tilesets/backgrounds.tsx"/> <tileset firstgid="1" source="../tilesets/backgrounds.tsx"/>
<layer id="1" name="Tile Layer 1" width="22" height="24"> <layer id="1" name="Tile Layer 1" width="22" height="24">
<data encoding="csv"> <data encoding="base64" compression="zstd">
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, </data>
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
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View File

@ -2,31 +2,8 @@
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="22" height="24" tilewidth="24" tileheight="24" infinite="0" nextlayerid="2" nextobjectid="1"> <map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="22" height="24" tilewidth="24" tileheight="24" infinite="0" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" source="../tilesets/backgrounds.tsx"/> <tileset firstgid="1" source="../tilesets/backgrounds.tsx"/>
<layer id="1" name="Tile Layer 1" width="22" height="24"> <layer id="1" name="Tile Layer 1" width="22" height="24">
<data encoding="csv"> <data encoding="base64" compression="zstd">
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, KLUv/WBAB50AADAHAAAACAkDAGRAJQSmm9e/IwI=
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8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
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9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
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View File

@ -53,6 +53,18 @@ texture={
"stream": false, "stream": false,
"svg/scale": 1.0 "svg/scale": 1.0
} }
vnen.tiled_importer={
"add_background": true,
"collision_layer": 2,
"collision_mask": 0,
"custom_properties": true,
"embed_internal_images": false,
"image_flags": 7,
"post_import_script": "",
"save_tiled_properties": false,
"tile_metadata": false,
"uv_clip": true
}
[input] [input]
@ -81,8 +93,8 @@ right={
[layer_names] [layer_names]
2d_physics/layer_1="Tiles" 2d_physics/layer_1="Player"
2d_physics/layer_2="Player" 2d_physics/layer_2="Tiles"
[physics] [physics]

View File

@ -1,4 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.8" tiledversion="1.8.4" name="backgrounds" tilewidth="24" tileheight="24" tilecount="12" columns="6"> <tileset version="1.8" tiledversion="1.8.4" name="backgrounds" tilewidth="24" tileheight="24" tilecount="12" columns="6">
<transformations hflip="0" vflip="1" rotate="0" preferuntransformed="0"/>
<image source="../assets/backgrounds/backgrounds.png" width="144" height="48"/> <image source="../assets/backgrounds/backgrounds.png" width="144" height="48"/>
</tileset> </tileset>

View File

@ -1,5 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.8" tiledversion="1.8.4" name="tiles" tilewidth="18" tileheight="18" tilecount="180" columns="20"> <tileset version="1.8" tiledversion="1.8.4" name="tiles" tilewidth="18" tileheight="18" tilecount="180" columns="20">
<transformations hflip="1" vflip="1" rotate="0" preferuntransformed="0"/>
<image source="../assets/tiles/tiles.png" width="360" height="162"/> <image source="../assets/tiles/tiles.png" width="360" height="162"/>
<tile id="0"> <tile id="0">
<objectgroup draworder="index" id="2"> <objectgroup draworder="index" id="2">
@ -21,11 +22,56 @@
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup> </objectgroup>
</tile> </tile>
<tile id="4">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="5">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="6"> <tile id="6">
<objectgroup draworder="index" id="2"> <objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup> </objectgroup>
</tile> </tile>
<tile id="9">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="10">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="11">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="12">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
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<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
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<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="15">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="20"> <tile id="20">
<objectgroup draworder="index" id="2"> <objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
@ -46,11 +92,48 @@
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup> </objectgroup>
</tile> </tile>
<tile id="24">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="25">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="26"> <tile id="26">
<objectgroup draworder="index" id="2"> <objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup> </objectgroup>
</tile> </tile>
<tile id="29">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
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<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="31">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="33">
<animation>
<frame tileid="33" duration="300"/>
<frame tileid="53" duration="300"/>
</animation>
</tile>
<tile id="34">
<animation>
<frame tileid="34" duration="300"/>
<frame tileid="35" duration="300"/>
</animation>
</tile>
<tile id="40"> <tile id="40">
<objectgroup draworder="index" id="2"> <objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
@ -91,6 +174,12 @@
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup> </objectgroup>
</tile> </tile>
<tile id="54">
<animation>
<frame tileid="54" duration="300"/>
<frame tileid="55" duration="300"/>
</animation>
</tile>
<tile id="60"> <tile id="60">
<objectgroup draworder="index" id="2"> <objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
@ -111,6 +200,17 @@
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup> </objectgroup>
</tile> </tile>
<tile id="68">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="9" width="18" height="9"/>
</objectgroup>
</tile>
<tile id="74">
<animation>
<frame tileid="74" duration="300"/>
<frame tileid="75" duration="300"/>
</animation>
</tile>
<tile id="80"> <tile id="80">
<objectgroup draworder="index" id="2"> <objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
@ -131,6 +231,38 @@
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup> </objectgroup>
</tile> </tile>
<tile id="90">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="2" width="6" height="14"/>
<object id="2" type="one-way" x="6" y="6" width="12" height="6"/>
</objectgroup>
</tile>
<tile id="91">
<objectgroup draworder="index" id="2">
<object id="1" type="one-way" x="0" y="6" width="18" height="6"/>
</objectgroup>
</tile>
<tile id="92">
<objectgroup draworder="index" id="2">
<object id="1" x="12" y="2" width="6" height="14"/>
<object id="2" type="one-way" x="0" y="6" width="12" height="6"/>
</objectgroup>
</tile>
<tile id="93">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
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<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
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<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
</tile>
<tile id="100"> <tile id="100">
<objectgroup draworder="index" id="2"> <objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
@ -156,6 +288,27 @@
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup> </objectgroup>
</tile> </tile>
<tile id="111">
<animation>
<frame tileid="111" duration="300"/>
<frame tileid="112" duration="300"/>
</animation>
</tile>
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<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
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<objectgroup draworder="index" id="2">
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<objectgroup draworder="index" id="2"> <objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
@ -176,6 +329,26 @@
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</objectgroup>
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<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
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<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup>
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<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/>
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<tile id="140"> <tile id="140">
<objectgroup draworder="index" id="2"> <objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
@ -196,4 +369,20 @@
<object id="1" x="0" y="0" width="18" height="18"/> <object id="1" x="0" y="0" width="18" height="18"/>
</objectgroup> </objectgroup>
</tile> </tile>
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<object id="1" type="one-way" x="0" y="0" width="18" height="10"/>
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</tile>
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<objectgroup draworder="index" id="2">
<object id="1" type="one-way" x="0" y="0" width="18" height="10"/>
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<tile id="151">
<animation>
<frame tileid="151" duration="300"/>
<frame tileid="152" duration="300"/>
</animation>
</tile>
</tileset> </tileset>