Merge branch 'develop' into feature/Prototype_R_LEVEL

# Conflicts:
#	godot/Main.tscn
#	godot/gui/GameOver.tscn
#	src/gui/game_over/GameOverScreen.cpp
This commit is contained in:
2022-09-01 16:13:55 -04:00
31 changed files with 384 additions and 118 deletions

View File

@@ -7,9 +7,9 @@
void alai::CoinCollected::_register_methods()
{
register_method("_state_enter", &CoinCollected::_state_enter);
register_method("_state_exit", &CoinCollected::_state_exit);
register_method("_on_animation_finished", &CoinCollected::_on_animation_finished);
godot::register_method("_state_enter", &CoinCollected::_state_enter);
godot::register_method("_state_exit", &CoinCollected::_state_exit);
godot::register_method("_on_animation_finished", &CoinCollected::_on_animation_finished);
}
alai::CoinCollected::CoinCollected()
@@ -39,7 +39,6 @@ void alai::CoinCollected::_state_enter()
void alai::CoinCollected::_state_exit()
{
}
void alai::CoinCollected::_on_animation_finished(godot::String anim_name)

View File

@@ -6,8 +6,8 @@
void alai::CoinCounter::_register_methods()
{
register_method("_on_coin_collected", &CoinCounter::_on_coin_collected);
register_method("_ready", &CoinCounter::_ready);
godot::register_method("_on_coin_collected", &CoinCounter::_on_coin_collected);
godot::register_method("_ready", &CoinCounter::_ready);
}
alai::CoinCounter::CoinCounter()

View File

@@ -4,9 +4,9 @@
void alai::CoinNotCollected::_register_methods()
{
register_method("_state_enter", &CoinNotCollected::_state_enter);
register_method("_state_exit", &CoinNotCollected::_state_exit);
register_method("_on_body_entered", &CoinNotCollected::_on_body_entered);
godot::register_method("_state_enter", &CoinNotCollected::_state_enter);
godot::register_method("_state_exit", &CoinNotCollected::_state_exit);
godot::register_method("_on_body_entered", &CoinNotCollected::_on_body_entered);
}
alai::CoinNotCollected::CoinNotCollected()